// Processing Source: Adventurer's Vault 2.library
Library.ID (Type: Guid)
Library.Name (Type: String)
Library.Creatures (Type: List`1)
[COLLECTION] Library.Creatures (Type: List`1)
Library.Templates (Type: List`1)
[COLLECTION] Library.Templates (Type: List`1)
Library.Themes (Type: List`1)
[COLLECTION] Library.Themes (Type: List`1)
Library.Traps (Type: List`1)
[COLLECTION] Library.Traps (Type: List`1)
Library.SkillChallenges (Type: List`1)
[COLLECTION] Library.SkillChallenges (Type: List`1)
Library.MagicItems (Type: List`1)
[COLLECTION] Library.MagicItems (Type: List`1)
Library.MagicItems[].ID (Type: Guid)
Library.MagicItems[].Name (Type: String)
Library.MagicItems[].Type (Type: String)
Library.MagicItems[].Rarity (Type: MagicItemRarity)
Library.MagicItems[].Level (Type: Int32)
Library.MagicItems[].Description (Type: String)
Library.MagicItems[].Sections (Type: List`1)
[COLLECTION] Library.MagicItems[].Sections (Type: List`1)
Library.MagicItems[].Sections[].Header (Type: String)
Library.MagicItems[].Sections[].Details (Type: String)
Library.MagicItems[].Info (Type: String)
Library.Artifacts (Type: List`1)
[COLLECTION] Library.Artifacts (Type: List`1)
Library.Tiles (Type: List`1)
[COLLECTION] Library.Tiles (Type: List`1)
Library.TerrainPowers (Type: List`1)
[COLLECTION] Library.TerrainPowers (Type: List`1)
Library.ShowInAutoBuild (Type: Boolean)
// Processing Source: Adventurer's Vault.library
Library.Creatures[].ID (Type: Guid)
Library.Creatures[].Name (Type: String)
Library.Creatures[].Details (Type: String)
Library.Creatures[].Size (Type: CreatureSize)
Library.Creatures[].Origin (Type: CreatureOrigin)
Library.Creatures[].Type (Type: CreatureType)
Library.Creatures[].Keywords (Type: String)
Library.Creatures[].Level (Type: Int32)
Library.Creatures[].Role (Type: IRole)
Library.Creatures[].Role.Type (Type: RoleType)
Library.Creatures[].Role.Flag (Type: RoleFlag)
Library.Creatures[].Role.Leader (Type: Boolean)
Library.Creatures[].Senses (Type: String)
Library.Creatures[].Movement (Type: String)
Library.Creatures[].Alignment (Type: String)
Library.Creatures[].Languages (Type: String)
Library.Creatures[].Skills (Type: String)
Library.Creatures[].Equipment (Type: String)
Library.Creatures[].Category (Type: String)
Library.Creatures[].Strength (Type: Ability)
Library.Creatures[].Strength.Score (Type: Int32)
Library.Creatures[].Strength.Modifier (Type: Int32)
Library.Creatures[].Strength.Cost (Type: Int32)
Library.Creatures[].Constitution (Type: Ability)
Library.Creatures[].Constitution.Score (Type: Int32)
Library.Creatures[].Constitution.Modifier (Type: Int32)
Library.Creatures[].Constitution.Cost (Type: Int32)
Library.Creatures[].Dexterity (Type: Ability)
Library.Creatures[].Dexterity.Score (Type: Int32)
Library.Creatures[].Dexterity.Modifier (Type: Int32)
Library.Creatures[].Dexterity.Cost (Type: Int32)
Library.Creatures[].Intelligence (Type: Ability)
Library.Creatures[].Intelligence.Score (Type: Int32)
Library.Creatures[].Intelligence.Modifier (Type: Int32)
Library.Creatures[].Intelligence.Cost (Type: Int32)
Library.Creatures[].Wisdom (Type: Ability)
Library.Creatures[].Wisdom.Score (Type: Int32)
Library.Creatures[].Wisdom.Modifier (Type: Int32)
Library.Creatures[].Wisdom.Cost (Type: Int32)
Library.Creatures[].Charisma (Type: Ability)
Library.Creatures[].Charisma.Score (Type: Int32)
Library.Creatures[].Charisma.Modifier (Type: Int32)
Library.Creatures[].Charisma.Cost (Type: Int32)
Library.Creatures[].HP (Type: Int32)
Library.Creatures[].Initiative (Type: Int32)
Library.Creatures[].AC (Type: Int32)
Library.Creatures[].Fortitude (Type: Int32)
Library.Creatures[].Reflex (Type: Int32)
Library.Creatures[].Will (Type: Int32)
Library.Creatures[].Regeneration (Type: Regeneration)
Library.Creatures[].Auras (Type: List`1)
[COLLECTION] Library.Creatures[].Auras (Type: List`1)
Library.Creatures[].CreaturePowers (Type: List`1)
[COLLECTION] Library.Creatures[].CreaturePowers (Type: List`1)
Library.Creatures[].CreaturePowers[].ID (Type: Guid)
Library.Creatures[].CreaturePowers[].Name (Type: String)
Library.Creatures[].CreaturePowers[].Action (Type: PowerAction)
Library.Creatures[].CreaturePowers[].Action.Action (Type: ActionType)
Library.Creatures[].CreaturePowers[].Action.Trigger (Type: String)
Library.Creatures[].CreaturePowers[].Action.SustainAction (Type: ActionType)
Library.Creatures[].CreaturePowers[].Action.Use (Type: PowerUseType)
Library.Creatures[].CreaturePowers[].Action.Recharge (Type: String)
Library.Creatures[].CreaturePowers[].Keywords (Type: String)
Library.Creatures[].CreaturePowers[].Condition (Type: String)
Library.Creatures[].CreaturePowers[].Range (Type: String)
Library.Creatures[].CreaturePowers[].Attack (Type: PowerAttack)
Library.Creatures[].CreaturePowers[].Attack.Bonus (Type: Int32)
Library.Creatures[].CreaturePowers[].Attack.Defence (Type: DefenceType)
Library.Creatures[].CreaturePowers[].Description (Type: String)
Library.Creatures[].CreaturePowers[].Details (Type: String)
Library.Creatures[].CreaturePowers[].Damage (Type: String)
Library.Creatures[].CreaturePowers[].Category (Type: CreaturePowerCategory)
Library.Creatures[].DamageModifiers (Type: List`1)
[COLLECTION] Library.Creatures[].DamageModifiers (Type: List`1)
Library.Creatures[].Resist (Type: String)
Library.Creatures[].Vulnerable (Type: String)
Library.Creatures[].Immune (Type: String)
Library.Creatures[].Tactics (Type: String)
Library.Creatures[].Image (Type: Image)
Library.Creatures[].Info (Type: String)
Library.Creatures[].Phenotype (Type: String)
// Processing Source: Arcane Power.library
// Processing Source: City of Stormreach.library
Library.Creatures[].Auras[].ID (Type: Guid)
Library.Creatures[].Auras[].Name (Type: String)
Library.Creatures[].Auras[].Keywords (Type: String)
Library.Creatures[].Auras[].Details (Type: String)
// Processing Source: CUSTOM Entries.library
Library.Creatures[].Regeneration.Value (Type: Int32)
Library.Creatures[].Regeneration.Details (Type: String)
Library.Creatures[].DamageModifiers[].Type (Type: DamageType)
Library.Creatures[].DamageModifiers[].Value (Type: Int32)
Library.Creatures[].Image.Tag (Type: Object)
Library.Creatures[].Image.PhysicalDimension (Type: SizeF)
Library.Creatures[].Image.PhysicalDimension.IsEmpty (Type: Boolean)
Library.Creatures[].Image.PhysicalDimension.Width (Type: Single)
Library.Creatures[].Image.PhysicalDimension.Height (Type: Single)
Library.Creatures[].Image.Size (Type: Size)
Library.Creatures[].Image.Size.IsEmpty (Type: Boolean)
Library.Creatures[].Image.Size.Width (Type: Int32)
Library.Creatures[].Image.Size.Height (Type: Int32)
Library.Creatures[].Image.Width (Type: Int32)
Library.Creatures[].Image.Height (Type: Int32)
Library.Creatures[].Image.HorizontalResolution (Type: Single)
Library.Creatures[].Image.VerticalResolution (Type: Single)
Library.Creatures[].Image.Flags (Type: Int32)
Library.Creatures[].Image.RawFormat (Type: ImageFormat)
Library.Creatures[].Image.RawFormat.Guid (Type: Guid)
Library.Creatures[].Image.PixelFormat (Type: PixelFormat)
Library.Creatures[].Image.PropertyIdList (Type: Int32[])
[COLLECTION] Library.Creatures[].Image.PropertyIdList (Type: Int32[])
Library.Creatures[].Image.PropertyItems (Type: PropertyItem[])
[COLLECTION] Library.Creatures[].Image.PropertyItems (Type: PropertyItem[])
Library.Creatures[].Image.PropertyItems[].Id (Type: Int32)
Library.Creatures[].Image.PropertyItems[].Len (Type: Int32)
Library.Creatures[].Image.PropertyItems[].Type (Type: Int16)
Library.Creatures[].Image.PropertyItems[].Value (Type: Byte[])
[COLLECTION] Library.Creatures[].Image.PropertyItems[].Value (Type: Byte[])
Library.Creatures[].Image.Palette (Type: ColorPalette)
Library.Creatures[].Image.Palette.Flags (Type: Int32)
Library.Creatures[].Image.Palette.Entries (Type: Color[])
[COLLECTION] Library.Creatures[].Image.Palette.Entries (Type: Color[])
Library.Creatures[].Image.FrameDimensionsList (Type: Guid[])
[COLLECTION] Library.Creatures[].Image.FrameDimensionsList (Type: Guid[])
Library.Templates[].Name (Type: String)
Library.Templates[].ID (Type: Guid)
Library.Templates[].Type (Type: CreatureTemplateType)
Library.Templates[].Role (Type: RoleType)
Library.Templates[].Leader (Type: Boolean)
Library.Templates[].Senses (Type: String)
Library.Templates[].Movement (Type: String)
Library.Templates[].HP (Type: Int32)
Library.Templates[].Initiative (Type: Int32)
Library.Templates[].AC (Type: Int32)
Library.Templates[].Fortitude (Type: Int32)
Library.Templates[].Reflex (Type: Int32)
Library.Templates[].Will (Type: Int32)
Library.Templates[].Regeneration (Type: Regeneration)
Library.Templates[].Regeneration.Value (Type: Int32)
Library.Templates[].Regeneration.Details (Type: String)
Library.Templates[].Auras (Type: List`1)
[COLLECTION] Library.Templates[].Auras (Type: List`1)
Library.Templates[].Auras[].ID (Type: Guid)
Library.Templates[].Auras[].Name (Type: String)
Library.Templates[].Auras[].Keywords (Type: String)
Library.Templates[].Auras[].Details (Type: String)
Library.Templates[].CreaturePowers (Type: List`1)
[COLLECTION] Library.Templates[].CreaturePowers (Type: List`1)
Library.Templates[].CreaturePowers[].ID (Type: Guid)
Library.Templates[].CreaturePowers[].Name (Type: String)
Library.Templates[].CreaturePowers[].Action (Type: PowerAction)
Library.Templates[].CreaturePowers[].Keywords (Type: String)
Library.Templates[].CreaturePowers[].Condition (Type: String)
Library.Templates[].CreaturePowers[].Range (Type: String)
Library.Templates[].CreaturePowers[].Attack (Type: PowerAttack)
Library.Templates[].CreaturePowers[].Attack.Bonus (Type: Int32)
Library.Templates[].CreaturePowers[].Attack.Defence (Type: DefenceType)
Library.Templates[].CreaturePowers[].Description (Type: String)
Library.Templates[].CreaturePowers[].Details (Type: String)
Library.Templates[].CreaturePowers[].Damage (Type: String)
Library.Templates[].CreaturePowers[].Category (Type: CreaturePowerCategory)
Library.Templates[].DamageModifierTemplates (Type: List`1)
[COLLECTION] Library.Templates[].DamageModifierTemplates (Type: List`1)
Library.Templates[].DamageModifierTemplates[].Type (Type: DamageType)
Library.Templates[].DamageModifierTemplates[].HeroicValue (Type: Int32)
Library.Templates[].DamageModifierTemplates[].ParagonValue (Type: Int32)
Library.Templates[].DamageModifierTemplates[].EpicValue (Type: Int32)
Library.Templates[].Resist (Type: String)
Library.Templates[].Vulnerable (Type: String)
Library.Templates[].Immune (Type: String)
Library.Templates[].Tactics (Type: String)
Library.Templates[].Info (Type: String)
Library.Traps[].ID (Type: Guid)
Library.Traps[].Type (Type: TrapType)
Library.Traps[].Name (Type: String)
Library.Traps[].Level (Type: Int32)
Library.Traps[].Role (Type: IRole)
Library.Traps[].Role.Type (Type: RoleType)
Library.Traps[].Role.Flag (Type: RoleFlag)
Library.Traps[].Role.Leader (Type: Boolean)
Library.Traps[].ReadAloud (Type: String)
Library.Traps[].Description (Type: String)
Library.Traps[].Details (Type: String)
Library.Traps[].Skills (Type: List`1)
[COLLECTION] Library.Traps[].Skills (Type: List`1)
Library.Traps[].Skills[].ID (Type: Guid)
Library.Traps[].Skills[].SkillName (Type: String)
Library.Traps[].Skills[].DC (Type: Int32)
Library.Traps[].Skills[].Details (Type: String)
Library.Traps[].Initiative (Type: Int32)
Library.Traps[].Trigger (Type: String)
Library.Traps[].Attack (Type: TrapAttack)
Library.Traps[].Attacks (Type: List`1)
[COLLECTION] Library.Traps[].Attacks (Type: List`1)
Library.Traps[].Attacks[].ID (Type: Guid)
Library.Traps[].Attacks[].Name (Type: String)
Library.Traps[].Attacks[].Trigger (Type: String)
Library.Traps[].Attacks[].Action (Type: ActionType)
Library.Traps[].Attacks[].Range (Type: String)
Library.Traps[].Attacks[].Keywords (Type: String)
Library.Traps[].Attacks[].Target (Type: String)
Library.Traps[].Attacks[].HasInitiative (Type: Boolean)
Library.Traps[].Attacks[].Initiative (Type: Int32)
Library.Traps[].Attacks[].Attack (Type: PowerAttack)
Library.Traps[].Attacks[].Attack.Bonus (Type: Int32)
Library.Traps[].Attacks[].Attack.Defence (Type: DefenceType)
Library.Traps[].Attacks[].OnHit (Type: String)
Library.Traps[].Attacks[].OnMiss (Type: String)
Library.Traps[].Attacks[].Effect (Type: String)
Library.Traps[].Attacks[].Notes (Type: String)
Library.Traps[].Countermeasures (Type: List`1)
[COLLECTION] Library.Traps[].Countermeasures (Type: List`1)
Library.Traps[].XP (Type: Int32)
Library.Traps[].Info (Type: String)
Library.SkillChallenges[].ID (Type: Guid)
Library.SkillChallenges[].Name (Type: String)
Library.SkillChallenges[].Level (Type: Int32)
Library.SkillChallenges[].Complexity (Type: Int32)
Library.SkillChallenges[].Skills (Type: List`1)
[COLLECTION] Library.SkillChallenges[].Skills (Type: List`1)
Library.SkillChallenges[].Skills[].SkillName (Type: String)
Library.SkillChallenges[].Skills[].Difficulty (Type: Difficulty)
Library.SkillChallenges[].Skills[].DCModifier (Type: Int32)
Library.SkillChallenges[].Skills[].Type (Type: SkillType)
Library.SkillChallenges[].Skills[].Details (Type: String)
Library.SkillChallenges[].Skills[].Success (Type: String)
Library.SkillChallenges[].Skills[].Failure (Type: String)
Library.SkillChallenges[].Skills[].Results (Type: SkillChallengeResult)
Library.SkillChallenges[].Skills[].Results.Successes (Type: Int32)
Library.SkillChallenges[].Skills[].Results.Fails (Type: Int32)
Library.SkillChallenges[].Success (Type: String)
Library.SkillChallenges[].Failure (Type: String)
Library.SkillChallenges[].Notes (Type: String)
Library.SkillChallenges[].MapID (Type: Guid)
Library.SkillChallenges[].MapAreaID (Type: Guid)
Library.SkillChallenges[].Successes (Type: Int32)
Library.SkillChallenges[].Results (Type: SkillChallengeResult)
Library.SkillChallenges[].Results.Successes (Type: Int32)
Library.SkillChallenges[].Results.Fails (Type: Int32)
Library.SkillChallenges[].Info (Type: String)
Library.Artifacts[].ID (Type: Guid)
Library.Artifacts[].Name (Type: String)
Library.Artifacts[].Tier (Type: Tier)
Library.Artifacts[].Description (Type: String)
Library.Artifacts[].Details (Type: String)
Library.Artifacts[].Goals (Type: String)
Library.Artifacts[].RoleplayingTips (Type: String)
Library.Artifacts[].Sections (Type: List`1)
[COLLECTION] Library.Artifacts[].Sections (Type: List`1)
Library.Artifacts[].ConcordanceRules (Type: List`1)
[COLLECTION] Library.Artifacts[].ConcordanceRules (Type: List`1)
Library.Artifacts[].ConcordanceRules[].First (Type: String)
Library.Artifacts[].ConcordanceRules[].Second (Type: String)
Library.Artifacts[].ConcordanceLevels (Type: List`1)
[COLLECTION] Library.Artifacts[].ConcordanceLevels (Type: List`1)
Library.Artifacts[].ConcordanceLevels[].Name (Type: String)
Library.Artifacts[].ConcordanceLevels[].ValueRange (Type: String)
Library.Artifacts[].ConcordanceLevels[].Quote (Type: String)
Library.Artifacts[].ConcordanceLevels[].Description (Type: String)
Library.Artifacts[].ConcordanceLevels[].Sections (Type: List`1)
[COLLECTION] Library.Artifacts[].ConcordanceLevels[].Sections (Type: List`1)
Library.Tiles[].ID (Type: Guid)
Library.Tiles[].Category (Type: TileCategory)
Library.Tiles[].Size (Type: Size)
Library.Tiles[].Size.IsEmpty (Type: Boolean)
Library.Tiles[].Size.Width (Type: Int32)
Library.Tiles[].Size.Height (Type: Int32)
Library.Tiles[].Image (Type: Image)
Library.Tiles[].Image.Tag (Type: Object)
Library.Tiles[].Image.PhysicalDimension (Type: SizeF)
Library.Tiles[].Image.PhysicalDimension.IsEmpty (Type: Boolean)
Library.Tiles[].Image.PhysicalDimension.Width (Type: Single)
Library.Tiles[].Image.PhysicalDimension.Height (Type: Single)
Library.Tiles[].Image.Size (Type: Size)
Library.Tiles[].Image.Size.IsEmpty (Type: Boolean)
Library.Tiles[].Image.Size.Width (Type: Int32)
Library.Tiles[].Image.Size.Height (Type: Int32)
Library.Tiles[].Image.Width (Type: Int32)
Library.Tiles[].Image.Height (Type: Int32)
Library.Tiles[].Image.HorizontalResolution (Type: Single)
Library.Tiles[].Image.VerticalResolution (Type: Single)
Library.Tiles[].Image.Flags (Type: Int32)
Library.Tiles[].Image.RawFormat (Type: ImageFormat)
Library.Tiles[].Image.PixelFormat (Type: PixelFormat)
Library.Tiles[].Image.PropertyIdList (Type: Int32[])
[COLLECTION] Library.Tiles[].Image.PropertyIdList (Type: Int32[])
Library.Tiles[].Image.PropertyItems (Type: PropertyItem[])
[COLLECTION] Library.Tiles[].Image.PropertyItems (Type: PropertyItem[])
Library.Tiles[].Image.PropertyItems[].Id (Type: Int32)
Library.Tiles[].Image.PropertyItems[].Len (Type: Int32)
Library.Tiles[].Image.PropertyItems[].Type (Type: Int16)
Library.Tiles[].Image.PropertyItems[].Value (Type: Byte[])
[COLLECTION] Library.Tiles[].Image.PropertyItems[].Value (Type: Byte[])
Library.Tiles[].Image.Palette (Type: ColorPalette)
Library.Tiles[].Image.Palette.Flags (Type: Int32)
Library.Tiles[].Image.Palette.Entries (Type: Color[])
[COLLECTION] Library.Tiles[].Image.Palette.Entries (Type: Color[])
Library.Tiles[].Image.FrameDimensionsList (Type: Guid[])
[COLLECTION] Library.Tiles[].Image.FrameDimensionsList (Type: Guid[])
Library.Tiles[].BlankColour (Type: Color)
Library.Tiles[].BlankColour.R (Type: Byte)
Library.Tiles[].BlankColour.G (Type: Byte)
Library.Tiles[].BlankColour.B (Type: Byte)
Library.Tiles[].BlankColour.A (Type: Byte)
Library.Tiles[].BlankColour.IsKnownColor (Type: Boolean)
Library.Tiles[].BlankColour.IsEmpty (Type: Boolean)
Library.Tiles[].BlankColour.IsNamedColor (Type: Boolean)
Library.Tiles[].BlankColour.IsSystemColor (Type: Boolean)
Library.Tiles[].BlankColour.Name (Type: String)
Library.Tiles[].Keywords (Type: String)
Library.Tiles[].Area (Type: Int32)
Library.Tiles[].BlankImage (Type: Image)
Library.Tiles[].BlankImage.Tag (Type: Object)
Library.Tiles[].BlankImage.PhysicalDimension (Type: SizeF)
Library.Tiles[].BlankImage.PhysicalDimension.IsEmpty (Type: Boolean)
Library.Tiles[].BlankImage.PhysicalDimension.Width (Type: Single)
Library.Tiles[].BlankImage.PhysicalDimension.Height (Type: Single)
Library.Tiles[].BlankImage.Size (Type: Size)
Library.Tiles[].BlankImage.Size.IsEmpty (Type: Boolean)
Library.Tiles[].BlankImage.Size.Width (Type: Int32)
Library.Tiles[].BlankImage.Size.Height (Type: Int32)
Library.Tiles[].BlankImage.Width (Type: Int32)
Library.Tiles[].BlankImage.Height (Type: Int32)
Library.Tiles[].BlankImage.HorizontalResolution (Type: Single)
Library.Tiles[].BlankImage.VerticalResolution (Type: Single)
Library.Tiles[].BlankImage.Flags (Type: Int32)
Library.Tiles[].BlankImage.RawFormat (Type: ImageFormat)
Library.Tiles[].BlankImage.RawFormat.Guid (Type: Guid)
Library.Tiles[].BlankImage.PixelFormat (Type: PixelFormat)
Library.Tiles[].BlankImage.PropertyIdList (Type: Int32[])
[COLLECTION] Library.Tiles[].BlankImage.PropertyIdList (Type: Int32[])
Library.Tiles[].BlankImage.PropertyItems (Type: PropertyItem[])
[COLLECTION] Library.Tiles[].BlankImage.PropertyItems (Type: PropertyItem[])
Library.Tiles[].BlankImage.Palette (Type: ColorPalette)
Library.Tiles[].BlankImage.Palette.Flags (Type: Int32)
Library.Tiles[].BlankImage.Palette.Entries (Type: Color[])
[COLLECTION] Library.Tiles[].BlankImage.Palette.Entries (Type: Color[])
Library.Tiles[].BlankImage.FrameDimensionsList (Type: Guid[])
[COLLECTION] Library.Tiles[].BlankImage.FrameDimensionsList (Type: Guid[])
Library.TerrainPowers[].ID (Type: Guid)
Library.TerrainPowers[].Name (Type: String)
Library.TerrainPowers[].Type (Type: TerrainPowerType)
Library.TerrainPowers[].FlavourText (Type: String)
Library.TerrainPowers[].Action (Type: ActionType)
Library.TerrainPowers[].Requirement (Type: String)
Library.TerrainPowers[].Check (Type: String)
Library.TerrainPowers[].Success (Type: String)
Library.TerrainPowers[].Failure (Type: String)
Library.TerrainPowers[].Target (Type: String)
Library.TerrainPowers[].Attack (Type: String)
Library.TerrainPowers[].Hit (Type: String)
Library.TerrainPowers[].Miss (Type: String)
Library.TerrainPowers[].Effect (Type: String)
// Processing Source: DDM Maps.library
Library.Tiles[].Image.RawFormat.Guid (Type: Guid)
// Processing Source: Divine Power.library
// Processing Source: Draconomicon Chromatic Dragons.library
// Processing Source: Draconomicon Metallic Dragons.library
// Processing Source: Dragon Magazine Annual 2009.library
// Processing Source: Dragon Magazine.library
// Processing Source: Dragons of Eberron.library
// Processing Source: DT1 Dungeon Tiles.library
// Processing Source: DT2 Arcane Corridors.library
// Processing Source: DT3 Hidden Crypts.library
// Processing Source: DT4 Ruins of the Wild.library
// Processing Source: DT5 Lost Caverns of the Underdark.library
// Processing Source: DT6 Dire Tombs.library
// Processing Source: DT7 Fane of the Forgotten Gods.library
// Processing Source: DU1 Halls of the Giant Kings.library
// Processing Source: DU2 Streets of Shadow (City).library
// Processing Source: DU2 Streets of Shadow (Sewer).library
// Processing Source: DU2 Streets of Shadow.library
// Processing Source: DU3 Caves of Carnage.library
// Processing Source: DU4 Arcane Towers.library
// Processing Source: DU5 Sinister Woods.library
// Processing Source: DU6 Harrowing Halls.library
// Processing Source: Dungeon Delve.library
// Processing Source: Dungeon Magazine Annual.library
// Processing Source: Dungeon Magazine.library
// Processing Source: Dungeon Master's Guide 2.library
Library.Templates[].CreaturePowers[].Action.Action (Type: ActionType)
Library.Templates[].CreaturePowers[].Action.Trigger (Type: String)
Library.Templates[].CreaturePowers[].Action.SustainAction (Type: ActionType)
Library.Templates[].CreaturePowers[].Action.Use (Type: PowerUseType)
Library.Templates[].CreaturePowers[].Action.Recharge (Type: String)
// Processing Source: Dungeon Master's Guide.library
// Processing Source: Dungeon Tile Master Set Caverns of Icewind Dale.library
// Processing Source: Dungeon Tile Master Set City.library
// Processing Source: Dungeon Tile Master Set.library
// Processing Source: E1 Death's Reach.library
// Processing Source: E2 Kingdom of the Ghouls.library
// Processing Source: E3 Prince of Undeath.library
Library.Creatures[].Role.HasRole (Type: Boolean)
// Processing Source: Eberron Campaign Setting.library
// Processing Source: Eberron Player's Guide.library
// Processing Source: Elder Evils.library
// Processing Source: Exemplars of Evil.library
// Processing Source: Forgotten Realms Campaign Guide.library
// Processing Source: Fortress of the Yuan-ti.library
// Processing Source: FR1 Scepter Tower of Spellgard.library
// Processing Source: H1 Keep on the Shadowfell.library
// Processing Source: H2 Thunderspire Labyrinth.library
// Processing Source: H3 Pyramid of Shadows.library
// Processing Source: Hammerfast.library
// Processing Source: HS1 The Slaying Stone.library
// Processing Source: Manual of the Planes.library
// Processing Source: Monster Manual 2.library
// Processing Source: Monster Manual Dangerous Delves.library
// Processing Source: Monster Manual Legendary Evils.library
// Processing Source: Monster Manual Savage Encounters.library
// Processing Source: Monster Manual.library
// Processing Source: Monster Vault.library
// Processing Source: Open Grave Secrets of the Undead.library
// Processing Source: Orcs of Stonefang Pass.library
// Processing Source: P1 King of the Trollhaunt Warrens.library
// Processing Source: P2 Demon Queen Enclave.library
// Processing Source: P3 Assault on Nightwyrm Fortress.library
// Processing Source: Player's Handbook 2.library
// Processing Source: Player's Handbook 3.library
// Processing Source: Player's Handbook Races Dragonborn.library
// Processing Source: Player's Handbook.library
// Processing Source: Revenge of the Giants.library
// Processing Source: RPGA.library
// Processing Source: Seekers of the Ashen Crown.library
// Processing Source: The Plane Above Secrets of the Astral Plane.library
// Processing Source: The Plane Below Secrets of the Elemental Chaos.library
// Processing Source: Underdark.library
// Processing Source: Adventurer's Vault 2.library
// Processing Source: Adventurer's Vault.library
// Processing Source: Arcane Power.library
// Processing Source: City of Stormreach.library
// Processing Source: CUSTOM Entries.library
// Processing Source: DDM Maps.library
// Processing Source: Divine Power.library
// Processing Source: Draconomicon Chromatic Dragons.library
// Processing Source: Draconomicon Metallic Dragons.library
// Processing Source: Dragon Magazine Annual 2009.library
// Processing Source: Dragon Magazine.library
// Processing Source: Dragons of Eberron.library
// Processing Source: DT1 Dungeon Tiles.library
// Processing Source: DT2 Arcane Corridors.library
// Processing Source: DT3 Hidden Crypts.library
// Processing Source: DT4 Ruins of the Wild.library
// Processing Source: DT5 Lost Caverns of the Underdark.library
// Processing Source: DT6 Dire Tombs.library
// Processing Source: DT7 Fane of the Forgotten Gods.library
// Processing Source: DU1 Halls of the Giant Kings.library
// Processing Source: DU2 Streets of Shadow (City).library
// Processing Source: DU2 Streets of Shadow (Sewer).library
// Processing Source: DU2 Streets of Shadow.library
// Processing Source: DU3 Caves of Carnage.library
// Processing Source: DU4 Arcane Towers.library
// Processing Source: DU5 Sinister Woods.library
// Processing Source: DU6 Harrowing Halls.library
// Processing Source: Dungeon Delve.library
// Processing Source: Dungeon Magazine Annual.library
// Processing Source: Dungeon Magazine.library
// Processing Source: Dungeon Master's Guide 2.library
// Processing Source: Dungeon Master's Guide.library
// Processing Source: Dungeon Tile Master Set Caverns of Icewind Dale.library
// Processing Source: Dungeon Tile Master Set City.library
// Processing Source: Dungeon Tile Master Set.library
// Processing Source: E1 Death's Reach.library
// Processing Source: E2 Kingdom of the Ghouls.library
// Processing Source: E3 Prince of Undeath.library
// Processing Source: Eberron Campaign Setting.library
// Processing Source: Eberron Player's Guide.library
// Processing Source: Elder Evils.library
// Processing Source: Exemplars of Evil.library
// Processing Source: Forgotten Realms Campaign Guide.library
// Processing Source: Fortress of the Yuan-ti.library
// Processing Source: FR1 Scepter Tower of Spellgard.library
// Processing Source: H1 Keep on the Shadowfell.library
// Processing Source: H2 Thunderspire Labyrinth.library
// Processing Source: H3 Pyramid of Shadows.library
// Processing Source: Hammerfast.library
// Processing Source: HS1 The Slaying Stone.library
// Processing Source: Manual of the Planes.library
// Processing Source: Monster Manual 2.library
// Processing Source: Monster Manual Dangerous Delves.library
// Processing Source: Monster Manual Legendary Evils.library
// Processing Source: Monster Manual Savage Encounters.library
// Processing Source: Monster Manual.library
// Processing Source: Monster Vault.library
// Processing Source: Open Grave Secrets of the Undead.library
// Processing Source: Orcs of Stonefang Pass.library
// Processing Source: P1 King of the Trollhaunt Warrens.library
// Processing Source: P2 Demon Queen Enclave.library
// Processing Source: P3 Assault on Nightwyrm Fortress.library
// Processing Source: Player's Handbook 2.library
// Processing Source: Player's Handbook 3.library
// Processing Source: Player's Handbook Races Dragonborn.library
// Processing Source: Player's Handbook.library
// Processing Source: Revenge of the Giants.library
// Processing Source: RPGA.library
// Processing Source: Seekers of the Ashen Crown.library
// Processing Source: The Plane Above Secrets of the Astral Plane.library
// Processing Source: The Plane Below Secrets of the Elemental Chaos.library
// Processing Source: Underdark.library
// Processing Source: Demon Queen's Enclave.masterplan
Project.Name (Type: String)
Project.Author (Type: String)
Project.Party (Type: Party)
Project.Party.Size (Type: Int32)
Project.Party.XP (Type: Int32)
Project.Party.Level (Type: Int32)
Project.Heroes (Type: List`1)
[COLLECTION] Project.Heroes (Type: List`1)
Project.Heroes[].ID (Type: Guid)
Project.Heroes[].Name (Type: String)
Project.Heroes[].Player (Type: String)
Project.Heroes[].Size (Type: CreatureSize)
Project.Heroes[].Race (Type: String)
Project.Heroes[].Level (Type: Int32)
Project.Heroes[].Class (Type: String)
Project.Heroes[].ParagonPath (Type: String)
Project.Heroes[].EpicDestiny (Type: String)
Project.Heroes[].PowerSource (Type: String)
Project.Heroes[].Role (Type: HeroRoleType)
Project.Heroes[].CombatData (Type: CombatData)
Project.Heroes[].CombatData.ID (Type: Guid)
Project.Heroes[].CombatData.DisplayName (Type: String)
Project.Heroes[].CombatData.Location (Type: Point)
Project.Heroes[].CombatData.Location.IsEmpty (Type: Boolean)
Project.Heroes[].CombatData.Location.X (Type: Int32)
Project.Heroes[].CombatData.Location.Y (Type: Int32)
Project.Heroes[].CombatData.Visible (Type: Boolean)
Project.Heroes[].CombatData.Initiative (Type: Int32)
Project.Heroes[].CombatData.Delaying (Type: Boolean)
Project.Heroes[].CombatData.Damage (Type: Int32)
Project.Heroes[].CombatData.TempHP (Type: Int32)
Project.Heroes[].CombatData.Altitude (Type: Int32)
Project.Heroes[].CombatData.UsedPowers (Type: List`1)
[COLLECTION] Project.Heroes[].CombatData.UsedPowers (Type: List`1)
Project.Heroes[].CombatData.Conditions (Type: List`1)
[COLLECTION] Project.Heroes[].CombatData.Conditions (Type: List`1)
Project.Heroes[].HP (Type: Int32)
Project.Heroes[].AC (Type: Int32)
Project.Heroes[].Fortitude (Type: Int32)
Project.Heroes[].Reflex (Type: Int32)
Project.Heroes[].Will (Type: Int32)
Project.Heroes[].InitBonus (Type: Int32)
Project.Heroes[].PassivePerception (Type: Int32)
Project.Heroes[].PassiveInsight (Type: Int32)
Project.Heroes[].Languages (Type: String)
Project.Heroes[].Effects (Type: List`1)
[COLLECTION] Project.Heroes[].Effects (Type: List`1)
Project.Heroes[].Effects[].Type (Type: OngoingType)
Project.Heroes[].Effects[].Data (Type: String)
Project.Heroes[].Effects[].DamageType (Type: DamageType)
Project.Heroes[].Effects[].Value (Type: Int32)
Project.Heroes[].Effects[].DefenceMod (Type: Int32)
Project.Heroes[].Effects[].Defences (Type: List`1)
[COLLECTION] Project.Heroes[].Effects[].Defences (Type: List`1)
Project.Heroes[].Effects[].Regeneration (Type: Regeneration)
Project.Heroes[].Effects[].Regeneration.Value (Type: Int32)
Project.Heroes[].Effects[].Regeneration.Details (Type: String)
Project.Heroes[].Effects[].DamageModifier (Type: DamageModifier)
Project.Heroes[].Effects[].DamageModifier.Type (Type: DamageType)
Project.Heroes[].Effects[].DamageModifier.Value (Type: Int32)
Project.Heroes[].Effects[].Aura (Type: Aura)
Project.Heroes[].Effects[].Aura.ID (Type: Guid)
Project.Heroes[].Effects[].Aura.Name (Type: String)
Project.Heroes[].Effects[].Aura.Keywords (Type: String)
Project.Heroes[].Effects[].Aura.Details (Type: String)
Project.Heroes[].Effects[].Duration (Type: DurationType)
Project.Heroes[].Effects[].DurationCreatureID (Type: Guid)
Project.Heroes[].Effects[].DurationRound (Type: Int32)
Project.Heroes[].Effects[].SavingThrowModifier (Type: Int32)
Project.Heroes[].Tokens (Type: List`1)
[COLLECTION] Project.Heroes[].Tokens (Type: List`1)
Project.Heroes[].Info (Type: String)
Project.Heroes[].Portrait (Type: Image)
Project.InactiveHeroes (Type: List`1)
[COLLECTION] Project.InactiveHeroes (Type: List`1)
Project.Plot (Type: Plot)
Project.Plot.Points (Type: List`1)
[COLLECTION] Project.Plot.Points (Type: List`1)
Project.Plot.Points[].ID (Type: Guid)
Project.Plot.Points[].Name (Type: String)
Project.Plot.Points[].State (Type: PlotPointState)
Project.Plot.Points[].Colour (Type: PlotPointColour)
Project.Plot.Points[].Details (Type: String)
Project.Plot.Points[].ReadAloud (Type: String)
Project.Plot.Points[].Links (Type: List`1)
[COLLECTION] Project.Plot.Points[].Links (Type: List`1)
Project.Plot.Points[].Subplot (Type: Plot)
Project.Plot.Points[].Subplot.Points (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points (Type: List`1)
Project.Plot.Points[].Subplot.AllPlotPoints (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.AllPlotPoints (Type: List`1)
Project.Plot.Points[].Element (Type: IElement)
Project.Plot.Points[].Parcels (Type: List`1)
[COLLECTION] Project.Plot.Points[].Parcels (Type: List`1)
Project.Plot.Points[].EncyclopediaEntryIDs (Type: List`1)
[COLLECTION] Project.Plot.Points[].EncyclopediaEntryIDs (Type: List`1)
Project.Plot.Points[].Date (Type: CalendarDate)
Project.Plot.Points[].RegionalMapID (Type: Guid)
Project.Plot.Points[].MapLocationID (Type: Guid)
Project.Plot.Points[].AdditionalXP (Type: Int32)
Project.Plot.Points[].Subtree (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subtree (Type: List`1)
Project.Plot.AllPlotPoints (Type: List`1)
[COLLECTION] Project.Plot.AllPlotPoints (Type: List`1)
Project.Encyclopedia (Type: Encyclopedia)
Project.Encyclopedia.Entries (Type: List`1)
[COLLECTION] Project.Encyclopedia.Entries (Type: List`1)
Project.Encyclopedia.Entries[].Name (Type: String)
Project.Encyclopedia.Entries[].ID (Type: Guid)
Project.Encyclopedia.Entries[].Category (Type: String)
Project.Encyclopedia.Entries[].AttachmentID (Type: Guid)
Project.Encyclopedia.Entries[].Details (Type: String)
Project.Encyclopedia.Entries[].DMInfo (Type: String)
Project.Encyclopedia.Entries[].Images (Type: List`1)
[COLLECTION] Project.Encyclopedia.Entries[].Images (Type: List`1)
Project.Encyclopedia.Entries[].Images[].Name (Type: String)
Project.Encyclopedia.Entries[].Images[].ID (Type: Guid)
Project.Encyclopedia.Entries[].Images[].Image (Type: Image)
Project.Encyclopedia.Entries[].Images[].Image.Tag (Type: Object)
Project.Encyclopedia.Entries[].Images[].Image.PhysicalDimension (Type: SizeF)
Project.Encyclopedia.Entries[].Images[].Image.PhysicalDimension.IsEmpty (Type: Boolean)
Project.Encyclopedia.Entries[].Images[].Image.PhysicalDimension.Width (Type: Single)
Project.Encyclopedia.Entries[].Images[].Image.PhysicalDimension.Height (Type: Single)
Project.Encyclopedia.Entries[].Images[].Image.Size (Type: Size)
Project.Encyclopedia.Entries[].Images[].Image.Size.IsEmpty (Type: Boolean)
Project.Encyclopedia.Entries[].Images[].Image.Size.Width (Type: Int32)
Project.Encyclopedia.Entries[].Images[].Image.Size.Height (Type: Int32)
Project.Encyclopedia.Entries[].Images[].Image.Width (Type: Int32)
Project.Encyclopedia.Entries[].Images[].Image.Height (Type: Int32)
Project.Encyclopedia.Entries[].Images[].Image.HorizontalResolution (Type: Single)
Project.Encyclopedia.Entries[].Images[].Image.VerticalResolution (Type: Single)
Project.Encyclopedia.Entries[].Images[].Image.Flags (Type: Int32)
Project.Encyclopedia.Entries[].Images[].Image.RawFormat (Type: ImageFormat)
Project.Encyclopedia.Entries[].Images[].Image.RawFormat.Guid (Type: Guid)
Project.Encyclopedia.Entries[].Images[].Image.PixelFormat (Type: PixelFormat)
Project.Encyclopedia.Entries[].Images[].Image.PropertyIdList (Type: Int32[])
[COLLECTION] Project.Encyclopedia.Entries[].Images[].Image.PropertyIdList (Type: Int32[])
Project.Encyclopedia.Entries[].Images[].Image.PropertyItems (Type: PropertyItem[])
[COLLECTION] Project.Encyclopedia.Entries[].Images[].Image.PropertyItems (Type: PropertyItem[])
Project.Encyclopedia.Entries[].Images[].Image.PropertyItems[].Id (Type: Int32)
Project.Encyclopedia.Entries[].Images[].Image.PropertyItems[].Len (Type: Int32)
Project.Encyclopedia.Entries[].Images[].Image.PropertyItems[].Type (Type: Int16)
Project.Encyclopedia.Entries[].Images[].Image.PropertyItems[].Value (Type: Byte[])
[COLLECTION] Project.Encyclopedia.Entries[].Images[].Image.PropertyItems[].Value (Type: Byte[])
Project.Encyclopedia.Entries[].Images[].Image.Palette (Type: ColorPalette)
Project.Encyclopedia.Entries[].Images[].Image.Palette.Flags (Type: Int32)
Project.Encyclopedia.Entries[].Images[].Image.Palette.Entries (Type: Color[])
[COLLECTION] Project.Encyclopedia.Entries[].Images[].Image.Palette.Entries (Type: Color[])
Project.Encyclopedia.Entries[].Images[].Image.FrameDimensionsList (Type: Guid[])
[COLLECTION] Project.Encyclopedia.Entries[].Images[].Image.FrameDimensionsList (Type: Guid[])
Project.Encyclopedia.Entries[].Images[].ImageData (Type: Byte[])
[COLLECTION] Project.Encyclopedia.Entries[].Images[].ImageData (Type: Byte[])
Project.Encyclopedia.Links (Type: List`1)
[COLLECTION] Project.Encyclopedia.Links (Type: List`1)
Project.Encyclopedia.Links[].EntryIDs (Type: List`1)
[COLLECTION] Project.Encyclopedia.Links[].EntryIDs (Type: List`1)
Project.Encyclopedia.Groups (Type: List`1)
[COLLECTION] Project.Encyclopedia.Groups (Type: List`1)
Project.Encyclopedia.Groups[].Name (Type: String)
Project.Encyclopedia.Groups[].ID (Type: Guid)
Project.Encyclopedia.Groups[].EntryIDs (Type: List`1)
[COLLECTION] Project.Encyclopedia.Groups[].EntryIDs (Type: List`1)
Project.Notes (Type: List`1)
[COLLECTION] Project.Notes (Type: List`1)
Project.Notes[].ID (Type: Guid)
Project.Notes[].Content (Type: String)
Project.Notes[].Category (Type: String)
Project.Notes[].Name (Type: String)
Project.Maps (Type: List`1)
[COLLECTION] Project.Maps (Type: List`1)
Project.Maps[].Name (Type: String)
Project.Maps[].ID (Type: Guid)
Project.Maps[].Category (Type: String)
Project.Maps[].Tiles (Type: List`1)
[COLLECTION] Project.Maps[].Tiles (Type: List`1)
Project.Maps[].Tiles[].ID (Type: Guid)
Project.Maps[].Tiles[].TileID (Type: Guid)
Project.Maps[].Tiles[].Location (Type: Point)
Project.Maps[].Tiles[].Location.IsEmpty (Type: Boolean)
Project.Maps[].Tiles[].Location.X (Type: Int32)
Project.Maps[].Tiles[].Location.Y (Type: Int32)
Project.Maps[].Tiles[].Rotations (Type: Int32)
Project.Maps[].Areas (Type: List`1)
[COLLECTION] Project.Maps[].Areas (Type: List`1)
Project.RegionalMaps (Type: List`1)
[COLLECTION] Project.RegionalMaps (Type: List`1)
Project.Decks (Type: List`1)
[COLLECTION] Project.Decks (Type: List`1)
Project.NPCs (Type: List`1)
[COLLECTION] Project.NPCs (Type: List`1)
Project.CustomCreatures (Type: List`1)
[COLLECTION] Project.CustomCreatures (Type: List`1)
Project.CustomCreatures[].ID (Type: Guid)
Project.CustomCreatures[].Name (Type: String)
Project.CustomCreatures[].Details (Type: String)
Project.CustomCreatures[].Size (Type: CreatureSize)
Project.CustomCreatures[].Origin (Type: CreatureOrigin)
Project.CustomCreatures[].Type (Type: CreatureType)
Project.CustomCreatures[].Keywords (Type: String)
Project.CustomCreatures[].Level (Type: Int32)
Project.CustomCreatures[].Role (Type: IRole)
Project.CustomCreatures[].Role.Type (Type: RoleType)
Project.CustomCreatures[].Role.Flag (Type: RoleFlag)
Project.CustomCreatures[].Role.Leader (Type: Boolean)
Project.CustomCreatures[].Senses (Type: String)
Project.CustomCreatures[].Movement (Type: String)
Project.CustomCreatures[].Alignment (Type: String)
Project.CustomCreatures[].Languages (Type: String)
Project.CustomCreatures[].Skills (Type: String)
Project.CustomCreatures[].Equipment (Type: String)
Project.CustomCreatures[].Category (Type: String)
Project.CustomCreatures[].Strength (Type: Ability)
Project.CustomCreatures[].Strength.Score (Type: Int32)
Project.CustomCreatures[].Strength.Modifier (Type: Int32)
Project.CustomCreatures[].Strength.Cost (Type: Int32)
Project.CustomCreatures[].Constitution (Type: Ability)
Project.CustomCreatures[].Constitution.Score (Type: Int32)
Project.CustomCreatures[].Constitution.Modifier (Type: Int32)
Project.CustomCreatures[].Constitution.Cost (Type: Int32)
Project.CustomCreatures[].Dexterity (Type: Ability)
Project.CustomCreatures[].Dexterity.Score (Type: Int32)
Project.CustomCreatures[].Dexterity.Modifier (Type: Int32)
Project.CustomCreatures[].Dexterity.Cost (Type: Int32)
Project.CustomCreatures[].Intelligence (Type: Ability)
Project.CustomCreatures[].Intelligence.Score (Type: Int32)
Project.CustomCreatures[].Intelligence.Modifier (Type: Int32)
Project.CustomCreatures[].Intelligence.Cost (Type: Int32)
Project.CustomCreatures[].Wisdom (Type: Ability)
Project.CustomCreatures[].Wisdom.Score (Type: Int32)
Project.CustomCreatures[].Wisdom.Modifier (Type: Int32)
Project.CustomCreatures[].Wisdom.Cost (Type: Int32)
Project.CustomCreatures[].Charisma (Type: Ability)
Project.CustomCreatures[].Charisma.Score (Type: Int32)
Project.CustomCreatures[].Charisma.Modifier (Type: Int32)
Project.CustomCreatures[].Charisma.Cost (Type: Int32)
Project.CustomCreatures[].Initiative (Type: Int32)
Project.CustomCreatures[].HP (Type: Int32)
Project.CustomCreatures[].AC (Type: Int32)
Project.CustomCreatures[].Fortitude (Type: Int32)
Project.CustomCreatures[].Reflex (Type: Int32)
Project.CustomCreatures[].Will (Type: Int32)
Project.CustomCreatures[].InitiativeModifier (Type: Int32)
Project.CustomCreatures[].HPModifier (Type: Int32)
Project.CustomCreatures[].ACModifier (Type: Int32)
Project.CustomCreatures[].FortitudeModifier (Type: Int32)
Project.CustomCreatures[].ReflexModifier (Type: Int32)
Project.CustomCreatures[].WillModifier (Type: Int32)
Project.CustomCreatures[].Regeneration (Type: Regeneration)
Project.CustomCreatures[].Auras (Type: List`1)
[COLLECTION] Project.CustomCreatures[].Auras (Type: List`1)
Project.CustomCreatures[].CreaturePowers (Type: List`1)
[COLLECTION] Project.CustomCreatures[].CreaturePowers (Type: List`1)
Project.CustomCreatures[].CreaturePowers[].ID (Type: Guid)
Project.CustomCreatures[].CreaturePowers[].Name (Type: String)
Project.CustomCreatures[].CreaturePowers[].Action (Type: PowerAction)
Project.CustomCreatures[].CreaturePowers[].Action.Action (Type: ActionType)
Project.CustomCreatures[].CreaturePowers[].Action.Trigger (Type: String)
Project.CustomCreatures[].CreaturePowers[].Action.SustainAction (Type: ActionType)
Project.CustomCreatures[].CreaturePowers[].Action.Use (Type: PowerUseType)
Project.CustomCreatures[].CreaturePowers[].Action.Recharge (Type: String)
Project.CustomCreatures[].CreaturePowers[].Keywords (Type: String)
Project.CustomCreatures[].CreaturePowers[].Condition (Type: String)
Project.CustomCreatures[].CreaturePowers[].Range (Type: String)
Project.CustomCreatures[].CreaturePowers[].Attack (Type: PowerAttack)
Project.CustomCreatures[].CreaturePowers[].Attack.Bonus (Type: Int32)
Project.CustomCreatures[].CreaturePowers[].Attack.Defence (Type: DefenceType)
Project.CustomCreatures[].CreaturePowers[].Description (Type: String)
Project.CustomCreatures[].CreaturePowers[].Details (Type: String)
Project.CustomCreatures[].CreaturePowers[].Damage (Type: String)
Project.CustomCreatures[].CreaturePowers[].Category (Type: CreaturePowerCategory)
Project.CustomCreatures[].DamageModifiers (Type: List`1)
[COLLECTION] Project.CustomCreatures[].DamageModifiers (Type: List`1)
Project.CustomCreatures[].Resist (Type: String)
Project.CustomCreatures[].Vulnerable (Type: String)
Project.CustomCreatures[].Immune (Type: String)
Project.CustomCreatures[].Tactics (Type: String)
Project.CustomCreatures[].Image (Type: Image)
Project.CustomCreatures[].Image.Tag (Type: Object)
Project.CustomCreatures[].Image.PhysicalDimension (Type: SizeF)
Project.CustomCreatures[].Image.PhysicalDimension.IsEmpty (Type: Boolean)
Project.CustomCreatures[].Image.PhysicalDimension.Width (Type: Single)
Project.CustomCreatures[].Image.PhysicalDimension.Height (Type: Single)
Project.CustomCreatures[].Image.Size (Type: Size)
Project.CustomCreatures[].Image.Size.IsEmpty (Type: Boolean)
Project.CustomCreatures[].Image.Size.Width (Type: Int32)
Project.CustomCreatures[].Image.Size.Height (Type: Int32)
Project.CustomCreatures[].Image.Width (Type: Int32)
Project.CustomCreatures[].Image.Height (Type: Int32)
Project.CustomCreatures[].Image.HorizontalResolution (Type: Single)
Project.CustomCreatures[].Image.VerticalResolution (Type: Single)
Project.CustomCreatures[].Image.Flags (Type: Int32)
Project.CustomCreatures[].Image.RawFormat (Type: ImageFormat)
Project.CustomCreatures[].Image.PixelFormat (Type: PixelFormat)
Project.CustomCreatures[].Image.PropertyIdList (Type: Int32[])
[COLLECTION] Project.CustomCreatures[].Image.PropertyIdList (Type: Int32[])
Project.CustomCreatures[].Image.PropertyItems (Type: PropertyItem[])
[COLLECTION] Project.CustomCreatures[].Image.PropertyItems (Type: PropertyItem[])
Project.CustomCreatures[].Image.PropertyItems[].Id (Type: Int32)
Project.CustomCreatures[].Image.PropertyItems[].Len (Type: Int32)
Project.CustomCreatures[].Image.PropertyItems[].Type (Type: Int16)
Project.CustomCreatures[].Image.PropertyItems[].Value (Type: Byte[])
[COLLECTION] Project.CustomCreatures[].Image.PropertyItems[].Value (Type: Byte[])
Project.CustomCreatures[].Image.Palette (Type: ColorPalette)
Project.CustomCreatures[].Image.Palette.Flags (Type: Int32)
Project.CustomCreatures[].Image.Palette.Entries (Type: Color[])
[COLLECTION] Project.CustomCreatures[].Image.Palette.Entries (Type: Color[])
Project.CustomCreatures[].Image.FrameDimensionsList (Type: Guid[])
[COLLECTION] Project.CustomCreatures[].Image.FrameDimensionsList (Type: Guid[])
Project.CustomCreatures[].Info (Type: String)
Project.CustomCreatures[].Phenotype (Type: String)
Project.Calendars (Type: List`1)
[COLLECTION] Project.Calendars (Type: List`1)
Project.Attachments (Type: List`1)
[COLLECTION] Project.Attachments (Type: List`1)
Project.Backgrounds (Type: List`1)
[COLLECTION] Project.Backgrounds (Type: List`1)
Project.Backgrounds[].ID (Type: Guid)
Project.Backgrounds[].Title (Type: String)
Project.Backgrounds[].Details (Type: String)
Project.TreasureParcels (Type: List`1)
[COLLECTION] Project.TreasureParcels (Type: List`1)
Project.PlayerOptions (Type: List`1)
[COLLECTION] Project.PlayerOptions (Type: List`1)
Project.SavedCombats (Type: List`1)
[COLLECTION] Project.SavedCombats (Type: List`1)
Project.AddInData (Type: Dictionary`2)
[COLLECTION] Project.AddInData (Type: Dictionary`2)
Project.CampaignSettings (Type: CampaignSettings)
Project.CampaignSettings.HP (Type: Double)
Project.CampaignSettings.XP (Type: Double)
Project.CampaignSettings.AttackBonus (Type: Int32)
Project.CampaignSettings.Damage (Type: Double)
Project.CampaignSettings.ACBonus (Type: Int32)
Project.CampaignSettings.NADBonus (Type: Int32)
Project.Password (Type: String)
Project.PasswordHint (Type: String)
Project.AllPlotPoints (Type: List`1)
[COLLECTION] Project.AllPlotPoints (Type: List`1)
Project.AllTreasureParcels (Type: List`1)
[COLLECTION] Project.AllTreasureParcels (Type: List`1)
Project.AllTreasureParcels[].Name (Type: String)
Project.AllTreasureParcels[].Details (Type: String)
Project.AllTreasureParcels[].Value (Type: Int32)
Project.AllTreasureParcels[].MagicItemID (Type: Guid)
Project.AllTreasureParcels[].ArtifactID (Type: Guid)
Project.AllTreasureParcels[].HeroID (Type: Guid)
Project.Library (Type: Library)
Project.Library.ID (Type: Guid)
Project.Library.Name (Type: String)
Project.Library.Creatures (Type: List`1)
[COLLECTION] Project.Library.Creatures (Type: List`1)
Project.Library.Creatures[].ID (Type: Guid)
Project.Library.Creatures[].Name (Type: String)
Project.Library.Creatures[].Details (Type: String)
Project.Library.Creatures[].Size (Type: CreatureSize)
Project.Library.Creatures[].Origin (Type: CreatureOrigin)
Project.Library.Creatures[].Type (Type: CreatureType)
Project.Library.Creatures[].Keywords (Type: String)
Project.Library.Creatures[].Level (Type: Int32)
Project.Library.Creatures[].Role (Type: IRole)
Project.Library.Creatures[].Role.Type (Type: RoleType)
Project.Library.Creatures[].Role.Flag (Type: RoleFlag)
Project.Library.Creatures[].Role.Leader (Type: Boolean)
Project.Library.Creatures[].Senses (Type: String)
Project.Library.Creatures[].Movement (Type: String)
Project.Library.Creatures[].Alignment (Type: String)
Project.Library.Creatures[].Languages (Type: String)
Project.Library.Creatures[].Skills (Type: String)
Project.Library.Creatures[].Equipment (Type: String)
Project.Library.Creatures[].Category (Type: String)
Project.Library.Creatures[].Strength (Type: Ability)
Project.Library.Creatures[].Strength.Score (Type: Int32)
Project.Library.Creatures[].Strength.Modifier (Type: Int32)
Project.Library.Creatures[].Strength.Cost (Type: Int32)
Project.Library.Creatures[].Constitution (Type: Ability)
Project.Library.Creatures[].Constitution.Score (Type: Int32)
Project.Library.Creatures[].Constitution.Modifier (Type: Int32)
Project.Library.Creatures[].Constitution.Cost (Type: Int32)
Project.Library.Creatures[].Dexterity (Type: Ability)
Project.Library.Creatures[].Dexterity.Score (Type: Int32)
Project.Library.Creatures[].Dexterity.Modifier (Type: Int32)
Project.Library.Creatures[].Dexterity.Cost (Type: Int32)
Project.Library.Creatures[].Intelligence (Type: Ability)
Project.Library.Creatures[].Intelligence.Score (Type: Int32)
Project.Library.Creatures[].Intelligence.Modifier (Type: Int32)
Project.Library.Creatures[].Intelligence.Cost (Type: Int32)
Project.Library.Creatures[].Wisdom (Type: Ability)
Project.Library.Creatures[].Wisdom.Score (Type: Int32)
Project.Library.Creatures[].Wisdom.Modifier (Type: Int32)
Project.Library.Creatures[].Wisdom.Cost (Type: Int32)
Project.Library.Creatures[].Charisma (Type: Ability)
Project.Library.Creatures[].Charisma.Score (Type: Int32)
Project.Library.Creatures[].Charisma.Modifier (Type: Int32)
Project.Library.Creatures[].Charisma.Cost (Type: Int32)
Project.Library.Creatures[].HP (Type: Int32)
Project.Library.Creatures[].Initiative (Type: Int32)
Project.Library.Creatures[].AC (Type: Int32)
Project.Library.Creatures[].Fortitude (Type: Int32)
Project.Library.Creatures[].Reflex (Type: Int32)
Project.Library.Creatures[].Will (Type: Int32)
Project.Library.Creatures[].Regeneration (Type: Regeneration)
Project.Library.Creatures[].Auras (Type: List`1)
[COLLECTION] Project.Library.Creatures[].Auras (Type: List`1)
Project.Library.Creatures[].CreaturePowers (Type: List`1)
[COLLECTION] Project.Library.Creatures[].CreaturePowers (Type: List`1)
Project.Library.Creatures[].CreaturePowers[].ID (Type: Guid)
Project.Library.Creatures[].CreaturePowers[].Name (Type: String)
Project.Library.Creatures[].CreaturePowers[].Action (Type: PowerAction)
Project.Library.Creatures[].CreaturePowers[].Action.Action (Type: ActionType)
Project.Library.Creatures[].CreaturePowers[].Action.Trigger (Type: String)
Project.Library.Creatures[].CreaturePowers[].Action.SustainAction (Type: ActionType)
Project.Library.Creatures[].CreaturePowers[].Action.Use (Type: PowerUseType)
Project.Library.Creatures[].CreaturePowers[].Action.Recharge (Type: String)
Project.Library.Creatures[].CreaturePowers[].Keywords (Type: String)
Project.Library.Creatures[].CreaturePowers[].Condition (Type: String)
Project.Library.Creatures[].CreaturePowers[].Range (Type: String)
Project.Library.Creatures[].CreaturePowers[].Attack (Type: PowerAttack)
Project.Library.Creatures[].CreaturePowers[].Attack.Bonus (Type: Int32)
Project.Library.Creatures[].CreaturePowers[].Attack.Defence (Type: DefenceType)
Project.Library.Creatures[].CreaturePowers[].Description (Type: String)
Project.Library.Creatures[].CreaturePowers[].Details (Type: String)
Project.Library.Creatures[].CreaturePowers[].Damage (Type: String)
Project.Library.Creatures[].CreaturePowers[].Category (Type: CreaturePowerCategory)
Project.Library.Creatures[].DamageModifiers (Type: List`1)
[COLLECTION] Project.Library.Creatures[].DamageModifiers (Type: List`1)
Project.Library.Creatures[].DamageModifiers[].Type (Type: DamageType)
Project.Library.Creatures[].DamageModifiers[].Value (Type: Int32)
Project.Library.Creatures[].Resist (Type: String)
Project.Library.Creatures[].Vulnerable (Type: String)
Project.Library.Creatures[].Immune (Type: String)
Project.Library.Creatures[].Tactics (Type: String)
Project.Library.Creatures[].Image (Type: Image)
Project.Library.Creatures[].Info (Type: String)
Project.Library.Creatures[].Phenotype (Type: String)
Project.Library.Templates (Type: List`1)
[COLLECTION] Project.Library.Templates (Type: List`1)
Project.Library.Themes (Type: List`1)
[COLLECTION] Project.Library.Themes (Type: List`1)
Project.Library.Traps (Type: List`1)
[COLLECTION] Project.Library.Traps (Type: List`1)
Project.Library.Traps[].ID (Type: Guid)
Project.Library.Traps[].Type (Type: TrapType)
Project.Library.Traps[].Name (Type: String)
Project.Library.Traps[].Level (Type: Int32)
Project.Library.Traps[].Role (Type: IRole)
Project.Library.Traps[].Role.Type (Type: RoleType)
Project.Library.Traps[].Role.Flag (Type: RoleFlag)
Project.Library.Traps[].Role.Leader (Type: Boolean)
Project.Library.Traps[].ReadAloud (Type: String)
Project.Library.Traps[].Description (Type: String)
Project.Library.Traps[].Details (Type: String)
Project.Library.Traps[].Skills (Type: List`1)
[COLLECTION] Project.Library.Traps[].Skills (Type: List`1)
Project.Library.Traps[].Skills[].ID (Type: Guid)
Project.Library.Traps[].Skills[].SkillName (Type: String)
Project.Library.Traps[].Skills[].DC (Type: Int32)
Project.Library.Traps[].Skills[].Details (Type: String)
Project.Library.Traps[].Initiative (Type: Int32)
Project.Library.Traps[].Trigger (Type: String)
Project.Library.Traps[].Attack (Type: TrapAttack)
Project.Library.Traps[].Attacks (Type: List`1)
[COLLECTION] Project.Library.Traps[].Attacks (Type: List`1)
Project.Library.Traps[].Attacks[].ID (Type: Guid)
Project.Library.Traps[].Attacks[].Name (Type: String)
Project.Library.Traps[].Attacks[].Trigger (Type: String)
Project.Library.Traps[].Attacks[].Action (Type: ActionType)
Project.Library.Traps[].Attacks[].Range (Type: String)
Project.Library.Traps[].Attacks[].Keywords (Type: String)
Project.Library.Traps[].Attacks[].Target (Type: String)
Project.Library.Traps[].Attacks[].HasInitiative (Type: Boolean)
Project.Library.Traps[].Attacks[].Initiative (Type: Int32)
Project.Library.Traps[].Attacks[].Attack (Type: PowerAttack)
Project.Library.Traps[].Attacks[].Attack.Bonus (Type: Int32)
Project.Library.Traps[].Attacks[].Attack.Defence (Type: DefenceType)
Project.Library.Traps[].Attacks[].OnHit (Type: String)
Project.Library.Traps[].Attacks[].OnMiss (Type: String)
Project.Library.Traps[].Attacks[].Effect (Type: String)
Project.Library.Traps[].Attacks[].Notes (Type: String)
Project.Library.Traps[].Countermeasures (Type: List`1)
[COLLECTION] Project.Library.Traps[].Countermeasures (Type: List`1)
Project.Library.Traps[].XP (Type: Int32)
Project.Library.Traps[].Info (Type: String)
Project.Library.SkillChallenges (Type: List`1)
[COLLECTION] Project.Library.SkillChallenges (Type: List`1)
Project.Library.MagicItems (Type: List`1)
[COLLECTION] Project.Library.MagicItems (Type: List`1)
Project.Library.MagicItems[].ID (Type: Guid)
Project.Library.MagicItems[].Name (Type: String)
Project.Library.MagicItems[].Type (Type: String)
Project.Library.MagicItems[].Rarity (Type: MagicItemRarity)
Project.Library.MagicItems[].Level (Type: Int32)
Project.Library.MagicItems[].Description (Type: String)
Project.Library.MagicItems[].Sections (Type: List`1)
[COLLECTION] Project.Library.MagicItems[].Sections (Type: List`1)
Project.Library.MagicItems[].Sections[].Header (Type: String)
Project.Library.MagicItems[].Sections[].Details (Type: String)
Project.Library.MagicItems[].Info (Type: String)
Project.Library.Artifacts (Type: List`1)
[COLLECTION] Project.Library.Artifacts (Type: List`1)
Project.Library.Tiles (Type: List`1)
[COLLECTION] Project.Library.Tiles (Type: List`1)
Project.Library.Tiles[].ID (Type: Guid)
Project.Library.Tiles[].Category (Type: TileCategory)
Project.Library.Tiles[].Size (Type: Size)
Project.Library.Tiles[].Size.IsEmpty (Type: Boolean)
Project.Library.Tiles[].Size.Width (Type: Int32)
Project.Library.Tiles[].Size.Height (Type: Int32)
Project.Library.Tiles[].Image (Type: Image)
Project.Library.Tiles[].Image.Tag (Type: Object)
Project.Library.Tiles[].Image.PhysicalDimension (Type: SizeF)
Project.Library.Tiles[].Image.PhysicalDimension.IsEmpty (Type: Boolean)
Project.Library.Tiles[].Image.PhysicalDimension.Width (Type: Single)
Project.Library.Tiles[].Image.PhysicalDimension.Height (Type: Single)
Project.Library.Tiles[].Image.Size (Type: Size)
Project.Library.Tiles[].Image.Size.IsEmpty (Type: Boolean)
Project.Library.Tiles[].Image.Size.Width (Type: Int32)
Project.Library.Tiles[].Image.Size.Height (Type: Int32)
Project.Library.Tiles[].Image.Width (Type: Int32)
Project.Library.Tiles[].Image.Height (Type: Int32)
Project.Library.Tiles[].Image.HorizontalResolution (Type: Single)
Project.Library.Tiles[].Image.VerticalResolution (Type: Single)
Project.Library.Tiles[].Image.Flags (Type: Int32)
Project.Library.Tiles[].Image.RawFormat (Type: ImageFormat)
Project.Library.Tiles[].Image.RawFormat.Guid (Type: Guid)
Project.Library.Tiles[].Image.PixelFormat (Type: PixelFormat)
Project.Library.Tiles[].Image.PropertyIdList (Type: Int32[])
[COLLECTION] Project.Library.Tiles[].Image.PropertyIdList (Type: Int32[])
Project.Library.Tiles[].Image.PropertyItems (Type: PropertyItem[])
[COLLECTION] Project.Library.Tiles[].Image.PropertyItems (Type: PropertyItem[])
Project.Library.Tiles[].Image.PropertyItems[].Id (Type: Int32)
Project.Library.Tiles[].Image.PropertyItems[].Len (Type: Int32)
Project.Library.Tiles[].Image.PropertyItems[].Type (Type: Int16)
Project.Library.Tiles[].Image.PropertyItems[].Value (Type: Byte[])
[COLLECTION] Project.Library.Tiles[].Image.PropertyItems[].Value (Type: Byte[])
Project.Library.Tiles[].Image.Palette (Type: ColorPalette)
Project.Library.Tiles[].Image.Palette.Flags (Type: Int32)
Project.Library.Tiles[].Image.Palette.Entries (Type: Color[])
[COLLECTION] Project.Library.Tiles[].Image.Palette.Entries (Type: Color[])
Project.Library.Tiles[].Image.FrameDimensionsList (Type: Guid[])
[COLLECTION] Project.Library.Tiles[].Image.FrameDimensionsList (Type: Guid[])
Project.Library.Tiles[].BlankColour (Type: Color)
Project.Library.Tiles[].BlankColour.R (Type: Byte)
Project.Library.Tiles[].BlankColour.G (Type: Byte)
Project.Library.Tiles[].BlankColour.B (Type: Byte)
Project.Library.Tiles[].BlankColour.A (Type: Byte)
Project.Library.Tiles[].BlankColour.IsKnownColor (Type: Boolean)
Project.Library.Tiles[].BlankColour.IsEmpty (Type: Boolean)
Project.Library.Tiles[].BlankColour.IsNamedColor (Type: Boolean)
Project.Library.Tiles[].BlankColour.IsSystemColor (Type: Boolean)
Project.Library.Tiles[].BlankColour.Name (Type: String)
Project.Library.Tiles[].Keywords (Type: String)
Project.Library.Tiles[].Area (Type: Int32)
Project.Library.Tiles[].BlankImage (Type: Image)
Project.Library.Tiles[].BlankImage.Tag (Type: Object)
Project.Library.Tiles[].BlankImage.PhysicalDimension (Type: SizeF)
Project.Library.Tiles[].BlankImage.PhysicalDimension.IsEmpty (Type: Boolean)
Project.Library.Tiles[].BlankImage.PhysicalDimension.Width (Type: Single)
Project.Library.Tiles[].BlankImage.PhysicalDimension.Height (Type: Single)
Project.Library.Tiles[].BlankImage.Size (Type: Size)
Project.Library.Tiles[].BlankImage.Size.IsEmpty (Type: Boolean)
Project.Library.Tiles[].BlankImage.Size.Width (Type: Int32)
Project.Library.Tiles[].BlankImage.Size.Height (Type: Int32)
Project.Library.Tiles[].BlankImage.Width (Type: Int32)
Project.Library.Tiles[].BlankImage.Height (Type: Int32)
Project.Library.Tiles[].BlankImage.HorizontalResolution (Type: Single)
Project.Library.Tiles[].BlankImage.VerticalResolution (Type: Single)
Project.Library.Tiles[].BlankImage.Flags (Type: Int32)
Project.Library.Tiles[].BlankImage.RawFormat (Type: ImageFormat)
Project.Library.Tiles[].BlankImage.RawFormat.Guid (Type: Guid)
Project.Library.Tiles[].BlankImage.PixelFormat (Type: PixelFormat)
Project.Library.Tiles[].BlankImage.PropertyIdList (Type: Int32[])
[COLLECTION] Project.Library.Tiles[].BlankImage.PropertyIdList (Type: Int32[])
Project.Library.Tiles[].BlankImage.PropertyItems (Type: PropertyItem[])
[COLLECTION] Project.Library.Tiles[].BlankImage.PropertyItems (Type: PropertyItem[])
Project.Library.Tiles[].BlankImage.Palette (Type: ColorPalette)
Project.Library.Tiles[].BlankImage.Palette.Flags (Type: Int32)
Project.Library.Tiles[].BlankImage.Palette.Entries (Type: Color[])
[COLLECTION] Project.Library.Tiles[].BlankImage.Palette.Entries (Type: Color[])
Project.Library.Tiles[].BlankImage.FrameDimensionsList (Type: Guid[])
[COLLECTION] Project.Library.Tiles[].BlankImage.FrameDimensionsList (Type: Guid[])
Project.Library.TerrainPowers (Type: List`1)
[COLLECTION] Project.Library.TerrainPowers (Type: List`1)
Project.Library.ShowInAutoBuild (Type: Boolean)
// Processing Source: Dwarfhold.masterplan
Project.Heroes[].CombatData.Conditions[].Type (Type: OngoingType)
Project.Heroes[].CombatData.Conditions[].Data (Type: String)
Project.Heroes[].CombatData.Conditions[].DamageType (Type: DamageType)
Project.Heroes[].CombatData.Conditions[].Value (Type: Int32)
Project.Heroes[].CombatData.Conditions[].DefenceMod (Type: Int32)
Project.Heroes[].CombatData.Conditions[].Defences (Type: List`1)
[COLLECTION] Project.Heroes[].CombatData.Conditions[].Defences (Type: List`1)
Project.Heroes[].CombatData.Conditions[].Regeneration (Type: Regeneration)
Project.Heroes[].CombatData.Conditions[].Regeneration.Value (Type: Int32)
Project.Heroes[].CombatData.Conditions[].Regeneration.Details (Type: String)
Project.Heroes[].CombatData.Conditions[].DamageModifier (Type: DamageModifier)
Project.Heroes[].CombatData.Conditions[].DamageModifier.Type (Type: DamageType)
Project.Heroes[].CombatData.Conditions[].DamageModifier.Value (Type: Int32)
Project.Heroes[].CombatData.Conditions[].Aura (Type: Aura)
Project.Heroes[].CombatData.Conditions[].Aura.ID (Type: Guid)
Project.Heroes[].CombatData.Conditions[].Aura.Name (Type: String)
Project.Heroes[].CombatData.Conditions[].Aura.Keywords (Type: String)
Project.Heroes[].CombatData.Conditions[].Aura.Details (Type: String)
Project.Heroes[].CombatData.Conditions[].Duration (Type: DurationType)
Project.Heroes[].CombatData.Conditions[].DurationCreatureID (Type: Guid)
Project.Heroes[].CombatData.Conditions[].DurationRound (Type: Int32)
Project.Heroes[].CombatData.Conditions[].SavingThrowModifier (Type: Int32)
Project.Heroes[].Tokens[].ID (Type: Guid)
Project.Heroes[].Tokens[].Type (Type: CustomTokenType)
Project.Heroes[].Tokens[].Name (Type: String)
Project.Heroes[].Tokens[].Details (Type: String)
Project.Heroes[].Tokens[].TokenSize (Type: CreatureSize)
Project.Heroes[].Tokens[].OverlaySize (Type: Size)
Project.Heroes[].Tokens[].OverlaySize.IsEmpty (Type: Boolean)
Project.Heroes[].Tokens[].OverlaySize.Width (Type: Int32)
Project.Heroes[].Tokens[].OverlaySize.Height (Type: Int32)
Project.Heroes[].Tokens[].OverlayStyle (Type: OverlayStyle)
Project.Heroes[].Tokens[].Colour (Type: Color)
Project.Heroes[].Tokens[].Colour.R (Type: Byte)
Project.Heroes[].Tokens[].Colour.G (Type: Byte)
Project.Heroes[].Tokens[].Colour.B (Type: Byte)
Project.Heroes[].Tokens[].Colour.A (Type: Byte)
Project.Heroes[].Tokens[].Colour.IsKnownColor (Type: Boolean)
Project.Heroes[].Tokens[].Colour.IsEmpty (Type: Boolean)
Project.Heroes[].Tokens[].Colour.IsNamedColor (Type: Boolean)
Project.Heroes[].Tokens[].Colour.IsSystemColor (Type: Boolean)
Project.Heroes[].Tokens[].Colour.Name (Type: String)
Project.Heroes[].Tokens[].Image (Type: Image)
Project.Heroes[].Tokens[].DifficultTerrain (Type: Boolean)
Project.Heroes[].Tokens[].Opaque (Type: Boolean)
Project.Heroes[].Tokens[].Data (Type: CombatData)
Project.Heroes[].Tokens[].Data.ID (Type: Guid)
Project.Heroes[].Tokens[].Data.DisplayName (Type: String)
Project.Heroes[].Tokens[].Data.Location (Type: Point)
Project.Heroes[].Tokens[].Data.Location.IsEmpty (Type: Boolean)
Project.Heroes[].Tokens[].Data.Location.X (Type: Int32)
Project.Heroes[].Tokens[].Data.Location.Y (Type: Int32)
Project.Heroes[].Tokens[].Data.Visible (Type: Boolean)
Project.Heroes[].Tokens[].Data.Initiative (Type: Int32)
Project.Heroes[].Tokens[].Data.Delaying (Type: Boolean)
Project.Heroes[].Tokens[].Data.Damage (Type: Int32)
Project.Heroes[].Tokens[].Data.TempHP (Type: Int32)
Project.Heroes[].Tokens[].Data.Altitude (Type: Int32)
Project.Heroes[].Tokens[].Data.UsedPowers (Type: List`1)
[COLLECTION] Project.Heroes[].Tokens[].Data.UsedPowers (Type: List`1)
Project.Heroes[].Tokens[].Data.Conditions (Type: List`1)
[COLLECTION] Project.Heroes[].Tokens[].Data.Conditions (Type: List`1)
Project.Heroes[].Tokens[].TerrainPower (Type: TerrainPower)
Project.Heroes[].Tokens[].CreatureID (Type: Guid)
Project.Heroes[].Portrait.Tag (Type: Object)
Project.Heroes[].Portrait.PhysicalDimension (Type: SizeF)
Project.Heroes[].Portrait.PhysicalDimension.IsEmpty (Type: Boolean)
Project.Heroes[].Portrait.PhysicalDimension.Width (Type: Single)
Project.Heroes[].Portrait.PhysicalDimension.Height (Type: Single)
Project.Heroes[].Portrait.Size (Type: Size)
Project.Heroes[].Portrait.Size.IsEmpty (Type: Boolean)
Project.Heroes[].Portrait.Size.Width (Type: Int32)
Project.Heroes[].Portrait.Size.Height (Type: Int32)
Project.Heroes[].Portrait.Width (Type: Int32)
Project.Heroes[].Portrait.Height (Type: Int32)
Project.Heroes[].Portrait.HorizontalResolution (Type: Single)
Project.Heroes[].Portrait.VerticalResolution (Type: Single)
Project.Heroes[].Portrait.Flags (Type: Int32)
Project.Heroes[].Portrait.RawFormat (Type: ImageFormat)
Project.Heroes[].Portrait.RawFormat.Guid (Type: Guid)
Project.Heroes[].Portrait.PixelFormat (Type: PixelFormat)
Project.Heroes[].Portrait.PropertyIdList (Type: Int32[])
[COLLECTION] Project.Heroes[].Portrait.PropertyIdList (Type: Int32[])
Project.Heroes[].Portrait.PropertyItems (Type: PropertyItem[])
[COLLECTION] Project.Heroes[].Portrait.PropertyItems (Type: PropertyItem[])
Project.Heroes[].Portrait.PropertyItems[].Id (Type: Int32)
Project.Heroes[].Portrait.PropertyItems[].Len (Type: Int32)
Project.Heroes[].Portrait.PropertyItems[].Type (Type: Int16)
Project.Heroes[].Portrait.PropertyItems[].Value (Type: Byte[])
[COLLECTION] Project.Heroes[].Portrait.PropertyItems[].Value (Type: Byte[])
Project.Heroes[].Portrait.Palette (Type: ColorPalette)
Project.Heroes[].Portrait.Palette.Flags (Type: Int32)
Project.Heroes[].Portrait.Palette.Entries (Type: Color[])
[COLLECTION] Project.Heroes[].Portrait.Palette.Entries (Type: Color[])
Project.Heroes[].Portrait.FrameDimensionsList (Type: Guid[])
[COLLECTION] Project.Heroes[].Portrait.FrameDimensionsList (Type: Guid[])
Project.Plot.Points[].Element.Slots (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Slots (Type: List`1)
Project.Plot.Points[].Element.Slots[].ID (Type: Guid)
Project.Plot.Points[].Element.Slots[].Card (Type: EncounterCard)
Project.Plot.Points[].Element.Slots[].Card.CreatureID (Type: Guid)
Project.Plot.Points[].Element.Slots[].Card.TemplateIDs (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Slots[].Card.TemplateIDs (Type: List`1)
Project.Plot.Points[].Element.Slots[].Card.LevelAdjustment (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.ThemeID (Type: Guid)
Project.Plot.Points[].Element.Slots[].Card.ThemeAttackPowerID (Type: Guid)
Project.Plot.Points[].Element.Slots[].Card.ThemeUtilityPowerID (Type: Guid)
Project.Plot.Points[].Element.Slots[].Card.Drawn (Type: Boolean)
Project.Plot.Points[].Element.Slots[].Card.XP (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.Title (Type: String)
Project.Plot.Points[].Element.Slots[].Card.Info (Type: String)
Project.Plot.Points[].Element.Slots[].Card.Level (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.Roles (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Slots[].Card.Roles (Type: List`1)
Project.Plot.Points[].Element.Slots[].Card.Flag (Type: RoleFlag)
Project.Plot.Points[].Element.Slots[].Card.Leader (Type: Boolean)
Project.Plot.Points[].Element.Slots[].Card.Regeneration (Type: Regeneration)
Project.Plot.Points[].Element.Slots[].Card.Auras (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Slots[].Card.Auras (Type: List`1)
Project.Plot.Points[].Element.Slots[].Card.Senses (Type: String)
Project.Plot.Points[].Element.Slots[].Card.Movement (Type: String)
Project.Plot.Points[].Element.Slots[].Card.Equipment (Type: String)
Project.Plot.Points[].Element.Slots[].Card.Category (Type: CardCategory)
Project.Plot.Points[].Element.Slots[].Card.HP (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.Initiative (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.AC (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.Fortitude (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.Reflex (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.Will (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Slots[].Card.CreaturePowers (Type: List`1)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].ID (Type: Guid)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Name (Type: String)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Action (Type: PowerAction)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Action.Action (Type: ActionType)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Action.Trigger (Type: String)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Action.SustainAction (Type: ActionType)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Action.Use (Type: PowerUseType)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Action.Recharge (Type: String)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Keywords (Type: String)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Condition (Type: String)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Range (Type: String)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Attack (Type: PowerAttack)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Attack.Bonus (Type: Int32)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Attack.Defence (Type: DefenceType)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Description (Type: String)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Details (Type: String)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Damage (Type: String)
Project.Plot.Points[].Element.Slots[].Card.CreaturePowers[].Category (Type: CreaturePowerCategory)
Project.Plot.Points[].Element.Slots[].Card.DamageModifiers (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Slots[].Card.DamageModifiers (Type: List`1)
Project.Plot.Points[].Element.Slots[].Card.Resist (Type: String)
Project.Plot.Points[].Element.Slots[].Card.Vulnerable (Type: String)
Project.Plot.Points[].Element.Slots[].Card.Immune (Type: String)
Project.Plot.Points[].Element.Slots[].Card.Tactics (Type: String)
Project.Plot.Points[].Element.Slots[].Card.Skills (Type: String)
Project.Plot.Points[].Element.Slots[].Type (Type: EncounterSlotType)
Project.Plot.Points[].Element.Slots[].CombatData (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Slots[].CombatData (Type: List`1)
Project.Plot.Points[].Element.Slots[].CombatData[].ID (Type: Guid)
Project.Plot.Points[].Element.Slots[].CombatData[].DisplayName (Type: String)
Project.Plot.Points[].Element.Slots[].CombatData[].Location (Type: Point)
Project.Plot.Points[].Element.Slots[].CombatData[].Location.IsEmpty (Type: Boolean)
Project.Plot.Points[].Element.Slots[].CombatData[].Location.X (Type: Int32)
Project.Plot.Points[].Element.Slots[].CombatData[].Location.Y (Type: Int32)
Project.Plot.Points[].Element.Slots[].CombatData[].Visible (Type: Boolean)
Project.Plot.Points[].Element.Slots[].CombatData[].Initiative (Type: Int32)
Project.Plot.Points[].Element.Slots[].CombatData[].Delaying (Type: Boolean)
Project.Plot.Points[].Element.Slots[].CombatData[].Damage (Type: Int32)
Project.Plot.Points[].Element.Slots[].CombatData[].TempHP (Type: Int32)
Project.Plot.Points[].Element.Slots[].CombatData[].Altitude (Type: Int32)
Project.Plot.Points[].Element.Slots[].CombatData[].UsedPowers (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Slots[].CombatData[].UsedPowers (Type: List`1)
Project.Plot.Points[].Element.Slots[].CombatData[].Conditions (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Slots[].CombatData[].Conditions (Type: List`1)
Project.Plot.Points[].Element.Slots[].XP (Type: Int32)
Project.Plot.Points[].Element.Traps (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Traps (Type: List`1)
Project.Plot.Points[].Element.SkillChallenges (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.SkillChallenges (Type: List`1)
Project.Plot.Points[].Element.CustomTokens (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.CustomTokens (Type: List`1)
Project.Plot.Points[].Element.MapID (Type: Guid)
Project.Plot.Points[].Element.MapAreaID (Type: Guid)
Project.Plot.Points[].Element.Notes (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.Notes (Type: List`1)
Project.Plot.Points[].Element.Notes[].ID (Type: Guid)
Project.Plot.Points[].Element.Notes[].Title (Type: String)
Project.Plot.Points[].Element.Notes[].Contents (Type: String)
Project.Plot.Points[].Element.Waves (Type: List`1)
Project.Plot.Points[].Element.Count (Type: Int32)
Project.Plot.Points[].Element.AllSlots (Type: List`1)
[COLLECTION] Project.Plot.Points[].Element.AllSlots (Type: List`1)
Project.Maps[].Areas[].Name (Type: String)
Project.Maps[].Areas[].ID (Type: Guid)
Project.Maps[].Areas[].Details (Type: String)
Project.Maps[].Areas[].Region (Type: Rectangle)
Project.Maps[].Areas[].Region.Location (Type: Point)
Project.Maps[].Areas[].Region.Location.IsEmpty (Type: Boolean)
Project.Maps[].Areas[].Region.Location.X (Type: Int32)
Project.Maps[].Areas[].Region.Location.Y (Type: Int32)
Project.Maps[].Areas[].Region.Size (Type: Size)
Project.Maps[].Areas[].Region.Size.IsEmpty (Type: Boolean)
Project.Maps[].Areas[].Region.Size.Width (Type: Int32)
Project.Maps[].Areas[].Region.Size.Height (Type: Int32)
Project.Maps[].Areas[].Region.X (Type: Int32)
Project.Maps[].Areas[].Region.Y (Type: Int32)
Project.Maps[].Areas[].Region.Width (Type: Int32)
Project.Maps[].Areas[].Region.Height (Type: Int32)
Project.Maps[].Areas[].Region.Left (Type: Int32)
Project.Maps[].Areas[].Region.Top (Type: Int32)
Project.Maps[].Areas[].Region.Right (Type: Int32)
Project.Maps[].Areas[].Region.Bottom (Type: Int32)
Project.Maps[].Areas[].Region.IsEmpty (Type: Boolean)
Project.TreasureParcels[].Name (Type: String)
Project.TreasureParcels[].Details (Type: String)
Project.TreasureParcels[].Value (Type: Int32)
Project.TreasureParcels[].MagicItemID (Type: Guid)
Project.TreasureParcels[].ArtifactID (Type: Guid)
Project.TreasureParcels[].HeroID (Type: Guid)
Project.PlayerOptions[].ID (Type: Guid)
Project.PlayerOptions[].Name (Type: String)
Project.PlayerOptions[].Level (Type: String)
Project.PlayerOptions[].Details (Type: String)
Project.PlayerOptions[].Attack (Type: String)
Project.PlayerOptions[].ImproveDC (Type: String)
Project.PlayerOptions[].MaintainDC (Type: String)
Project.PlayerOptions[].Levels (Type: List`1)
[COLLECTION] Project.PlayerOptions[].Levels (Type: List`1)
Project.SavedCombats[].Timestamp (Type: DateTime)
Project.SavedCombats[].PartyLevel (Type: Int32)
Project.SavedCombats[].Encounter (Type: Encounter)
Project.SavedCombats[].Encounter.Slots (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Slots (Type: List`1)
Project.SavedCombats[].Encounter.Slots[].ID (Type: Guid)
Project.SavedCombats[].Encounter.Slots[].Card (Type: EncounterCard)
Project.SavedCombats[].Encounter.Slots[].Card.CreatureID (Type: Guid)
Project.SavedCombats[].Encounter.Slots[].Card.TemplateIDs (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Slots[].Card.TemplateIDs (Type: List`1)
Project.SavedCombats[].Encounter.Slots[].Card.LevelAdjustment (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.ThemeID (Type: Guid)
Project.SavedCombats[].Encounter.Slots[].Card.ThemeAttackPowerID (Type: Guid)
Project.SavedCombats[].Encounter.Slots[].Card.ThemeUtilityPowerID (Type: Guid)
Project.SavedCombats[].Encounter.Slots[].Card.Drawn (Type: Boolean)
Project.SavedCombats[].Encounter.Slots[].Card.XP (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.Title (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Info (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Level (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.Roles (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Slots[].Card.Roles (Type: List`1)
Project.SavedCombats[].Encounter.Slots[].Card.Flag (Type: RoleFlag)
Project.SavedCombats[].Encounter.Slots[].Card.Leader (Type: Boolean)
Project.SavedCombats[].Encounter.Slots[].Card.Regeneration (Type: Regeneration)
Project.SavedCombats[].Encounter.Slots[].Card.Auras (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Slots[].Card.Auras (Type: List`1)
Project.SavedCombats[].Encounter.Slots[].Card.Auras[].ID (Type: Guid)
Project.SavedCombats[].Encounter.Slots[].Card.Auras[].Name (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Auras[].Keywords (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Auras[].Details (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Senses (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Movement (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Equipment (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Category (Type: CardCategory)
Project.SavedCombats[].Encounter.Slots[].Card.HP (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.Initiative (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.AC (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.Fortitude (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.Reflex (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.Will (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers (Type: List`1)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].ID (Type: Guid)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Name (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Action (Type: PowerAction)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Action.Action (Type: ActionType)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Action.Trigger (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Action.SustainAction (Type: ActionType)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Action.Use (Type: PowerUseType)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Action.Recharge (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Keywords (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Condition (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Range (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Attack (Type: PowerAttack)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Attack.Bonus (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Attack.Defence (Type: DefenceType)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Description (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Details (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Damage (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.CreaturePowers[].Category (Type: CreaturePowerCategory)
Project.SavedCombats[].Encounter.Slots[].Card.DamageModifiers (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Slots[].Card.DamageModifiers (Type: List`1)
Project.SavedCombats[].Encounter.Slots[].Card.Resist (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Vulnerable (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Immune (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Tactics (Type: String)
Project.SavedCombats[].Encounter.Slots[].Card.Skills (Type: String)
Project.SavedCombats[].Encounter.Slots[].Type (Type: EncounterSlotType)
Project.SavedCombats[].Encounter.Slots[].CombatData (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Slots[].CombatData (Type: List`1)
Project.SavedCombats[].Encounter.Slots[].CombatData[].ID (Type: Guid)
Project.SavedCombats[].Encounter.Slots[].CombatData[].DisplayName (Type: String)
Project.SavedCombats[].Encounter.Slots[].CombatData[].Location (Type: Point)
Project.SavedCombats[].Encounter.Slots[].CombatData[].Visible (Type: Boolean)
Project.SavedCombats[].Encounter.Slots[].CombatData[].Initiative (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].CombatData[].Delaying (Type: Boolean)
Project.SavedCombats[].Encounter.Slots[].CombatData[].Damage (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].CombatData[].TempHP (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].CombatData[].Altitude (Type: Int32)
Project.SavedCombats[].Encounter.Slots[].CombatData[].UsedPowers (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Slots[].CombatData[].UsedPowers (Type: List`1)
Project.SavedCombats[].Encounter.Slots[].CombatData[].Conditions (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Slots[].CombatData[].Conditions (Type: List`1)
Project.SavedCombats[].Encounter.Slots[].XP (Type: Int32)
Project.SavedCombats[].Encounter.Traps (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Traps (Type: List`1)
Project.SavedCombats[].Encounter.SkillChallenges (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.SkillChallenges (Type: List`1)
Project.SavedCombats[].Encounter.CustomTokens (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.CustomTokens (Type: List`1)
Project.SavedCombats[].Encounter.MapID (Type: Guid)
Project.SavedCombats[].Encounter.MapAreaID (Type: Guid)
Project.SavedCombats[].Encounter.Notes (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.Notes (Type: List`1)
Project.SavedCombats[].Encounter.Notes[].ID (Type: Guid)
Project.SavedCombats[].Encounter.Notes[].Title (Type: String)
Project.SavedCombats[].Encounter.Notes[].Contents (Type: String)
Project.SavedCombats[].Encounter.Waves (Type: List`1)
Project.SavedCombats[].Encounter.Count (Type: Int32)
Project.SavedCombats[].Encounter.AllSlots (Type: List`1)
[COLLECTION] Project.SavedCombats[].Encounter.AllSlots (Type: List`1)
Project.SavedCombats[].CurrentRound (Type: Int32)
Project.SavedCombats[].HeroData (Type: Dictionary`2)
[COLLECTION] Project.SavedCombats[].HeroData (Type: Dictionary`2)
Project.SavedCombats[].HeroData[].Key (Type: Guid)
Project.SavedCombats[].HeroData[].Value (Type: CombatData)
Project.SavedCombats[].HeroData[].Value.ID (Type: Guid)
Project.SavedCombats[].HeroData[].Value.DisplayName (Type: String)
Project.SavedCombats[].HeroData[].Value.Location (Type: Point)
Project.SavedCombats[].HeroData[].Value.Location.IsEmpty (Type: Boolean)
Project.SavedCombats[].HeroData[].Value.Location.X (Type: Int32)
Project.SavedCombats[].HeroData[].Value.Location.Y (Type: Int32)
Project.SavedCombats[].HeroData[].Value.Visible (Type: Boolean)
Project.SavedCombats[].HeroData[].Value.Initiative (Type: Int32)
Project.SavedCombats[].HeroData[].Value.Delaying (Type: Boolean)
Project.SavedCombats[].HeroData[].Value.Damage (Type: Int32)
Project.SavedCombats[].HeroData[].Value.TempHP (Type: Int32)
Project.SavedCombats[].HeroData[].Value.Altitude (Type: Int32)
Project.SavedCombats[].HeroData[].Value.UsedPowers (Type: List`1)
[COLLECTION] Project.SavedCombats[].HeroData[].Value.UsedPowers (Type: List`1)
Project.SavedCombats[].HeroData[].Value.Conditions (Type: List`1)
[COLLECTION] Project.SavedCombats[].HeroData[].Value.Conditions (Type: List`1)
Project.SavedCombats[].TrapData (Type: Dictionary`2)
[COLLECTION] Project.SavedCombats[].TrapData (Type: Dictionary`2)
Project.SavedCombats[].TokenLinks (Type: List`1)
[COLLECTION] Project.SavedCombats[].TokenLinks (Type: List`1)
Project.SavedCombats[].RemovedCreatureXP (Type: Int32)
Project.SavedCombats[].CurrentActor (Type: Guid)
Project.SavedCombats[].Viewpoint (Type: Rectangle)
Project.SavedCombats[].Viewpoint.Location (Type: Point)
Project.SavedCombats[].Viewpoint.Location.IsEmpty (Type: Boolean)
Project.SavedCombats[].Viewpoint.Location.X (Type: Int32)
Project.SavedCombats[].Viewpoint.Location.Y (Type: Int32)
Project.SavedCombats[].Viewpoint.Size (Type: Size)
Project.SavedCombats[].Viewpoint.Size.IsEmpty (Type: Boolean)
Project.SavedCombats[].Viewpoint.Size.Width (Type: Int32)
Project.SavedCombats[].Viewpoint.Size.Height (Type: Int32)
Project.SavedCombats[].Viewpoint.X (Type: Int32)
Project.SavedCombats[].Viewpoint.Y (Type: Int32)
Project.SavedCombats[].Viewpoint.Width (Type: Int32)
Project.SavedCombats[].Viewpoint.Height (Type: Int32)
Project.SavedCombats[].Viewpoint.Left (Type: Int32)
Project.SavedCombats[].Viewpoint.Top (Type: Int32)
Project.SavedCombats[].Viewpoint.Right (Type: Int32)
Project.SavedCombats[].Viewpoint.Bottom (Type: Int32)
Project.SavedCombats[].Viewpoint.IsEmpty (Type: Boolean)
Project.SavedCombats[].Sketches (Type: List`1)
[COLLECTION] Project.SavedCombats[].Sketches (Type: List`1)
Project.SavedCombats[].QuickEffects (Type: List`1)
[COLLECTION] Project.SavedCombats[].QuickEffects (Type: List`1)
Project.SavedCombats[].QuickEffects[].Type (Type: OngoingType)
Project.SavedCombats[].QuickEffects[].Data (Type: String)
Project.SavedCombats[].QuickEffects[].DamageType (Type: DamageType)
Project.SavedCombats[].QuickEffects[].Value (Type: Int32)
Project.SavedCombats[].QuickEffects[].DefenceMod (Type: Int32)
Project.SavedCombats[].QuickEffects[].Defences (Type: List`1)
[COLLECTION] Project.SavedCombats[].QuickEffects[].Defences (Type: List`1)
Project.SavedCombats[].QuickEffects[].Regeneration (Type: Regeneration)
Project.SavedCombats[].QuickEffects[].Regeneration.Value (Type: Int32)
Project.SavedCombats[].QuickEffects[].Regeneration.Details (Type: String)
Project.SavedCombats[].QuickEffects[].DamageModifier (Type: DamageModifier)
Project.SavedCombats[].QuickEffects[].DamageModifier.Type (Type: DamageType)
Project.SavedCombats[].QuickEffects[].DamageModifier.Value (Type: Int32)
Project.SavedCombats[].QuickEffects[].Aura (Type: Aura)
Project.SavedCombats[].QuickEffects[].Aura.ID (Type: Guid)
Project.SavedCombats[].QuickEffects[].Aura.Name (Type: String)
Project.SavedCombats[].QuickEffects[].Aura.Keywords (Type: String)
Project.SavedCombats[].QuickEffects[].Aura.Details (Type: String)
Project.SavedCombats[].QuickEffects[].Duration (Type: DurationType)
Project.SavedCombats[].QuickEffects[].DurationCreatureID (Type: Guid)
Project.SavedCombats[].QuickEffects[].DurationRound (Type: Int32)
Project.SavedCombats[].QuickEffects[].SavingThrowModifier (Type: Int32)
Project.SavedCombats[].Log (Type: EncounterLog)
Project.SavedCombats[].Log.Entries (Type: List`1)
[COLLECTION] Project.SavedCombats[].Log.Entries (Type: List`1)
Project.SavedCombats[].Log.Entries[].CombatantID (Type: Guid)
Project.SavedCombats[].Log.Entries[].Timestamp (Type: DateTime)
Project.SavedCombats[].Log.Entries[].Round (Type: Int32)
Project.SavedCombats[].Log.Entries[].Important (Type: Boolean)
Project.SavedCombats[].Log.Active (Type: Boolean)
// Processing Source: Keep on the Shadowfell.masterplan
Project.Plot.Points[].Parcels[].Name (Type: String)
Project.Plot.Points[].Parcels[].Details (Type: String)
Project.Plot.Points[].Parcels[].Value (Type: Int32)
Project.Plot.Points[].Parcels[].MagicItemID (Type: Guid)
Project.Plot.Points[].Parcels[].ArtifactID (Type: Guid)
Project.Plot.Points[].Parcels[].HeroID (Type: Guid)
Project.RegionalMaps[].Name (Type: String)
Project.RegionalMaps[].ID (Type: Guid)
Project.RegionalMaps[].Image (Type: Image)
Project.RegionalMaps[].Image.Tag (Type: Object)
Project.RegionalMaps[].Image.PhysicalDimension (Type: SizeF)
Project.RegionalMaps[].Image.PhysicalDimension.IsEmpty (Type: Boolean)
Project.RegionalMaps[].Image.PhysicalDimension.Width (Type: Single)
Project.RegionalMaps[].Image.PhysicalDimension.Height (Type: Single)
Project.RegionalMaps[].Image.Size (Type: Size)
Project.RegionalMaps[].Image.Size.IsEmpty (Type: Boolean)
Project.RegionalMaps[].Image.Size.Width (Type: Int32)
Project.RegionalMaps[].Image.Size.Height (Type: Int32)
Project.RegionalMaps[].Image.Width (Type: Int32)
Project.RegionalMaps[].Image.Height (Type: Int32)
Project.RegionalMaps[].Image.HorizontalResolution (Type: Single)
Project.RegionalMaps[].Image.VerticalResolution (Type: Single)
Project.RegionalMaps[].Image.Flags (Type: Int32)
Project.RegionalMaps[].Image.RawFormat (Type: ImageFormat)
Project.RegionalMaps[].Image.RawFormat.Guid (Type: Guid)
Project.RegionalMaps[].Image.PixelFormat (Type: PixelFormat)
Project.RegionalMaps[].Image.PropertyIdList (Type: Int32[])
[COLLECTION] Project.RegionalMaps[].Image.PropertyIdList (Type: Int32[])
Project.RegionalMaps[].Image.PropertyItems (Type: PropertyItem[])
[COLLECTION] Project.RegionalMaps[].Image.PropertyItems (Type: PropertyItem[])
Project.RegionalMaps[].Image.PropertyItems[].Id (Type: Int32)
Project.RegionalMaps[].Image.PropertyItems[].Len (Type: Int32)
Project.RegionalMaps[].Image.PropertyItems[].Type (Type: Int16)
Project.RegionalMaps[].Image.PropertyItems[].Value (Type: Byte[])
[COLLECTION] Project.RegionalMaps[].Image.PropertyItems[].Value (Type: Byte[])
Project.RegionalMaps[].Image.Palette (Type: ColorPalette)
Project.RegionalMaps[].Image.Palette.Flags (Type: Int32)
Project.RegionalMaps[].Image.Palette.Entries (Type: Color[])
[COLLECTION] Project.RegionalMaps[].Image.Palette.Entries (Type: Color[])
Project.RegionalMaps[].Image.FrameDimensionsList (Type: Guid[])
[COLLECTION] Project.RegionalMaps[].Image.FrameDimensionsList (Type: Guid[])
Project.RegionalMaps[].Locations (Type: List`1)
[COLLECTION] Project.RegionalMaps[].Locations (Type: List`1)
Project.RegionalMaps[].Locations[].Name (Type: String)
Project.RegionalMaps[].Locations[].Category (Type: String)
Project.RegionalMaps[].Locations[].ID (Type: Guid)
Project.RegionalMaps[].Locations[].Point (Type: PointF)
Project.RegionalMaps[].Locations[].Point.IsEmpty (Type: Boolean)
Project.RegionalMaps[].Locations[].Point.X (Type: Single)
Project.RegionalMaps[].Locations[].Point.Y (Type: Single)
// Processing Source: Nightfall.masterplan
Project.InactiveHeroes[].ID (Type: Guid)
Project.InactiveHeroes[].Name (Type: String)
Project.InactiveHeroes[].Player (Type: String)
Project.InactiveHeroes[].Size (Type: CreatureSize)
Project.InactiveHeroes[].Race (Type: String)
Project.InactiveHeroes[].Level (Type: Int32)
Project.InactiveHeroes[].Class (Type: String)
Project.InactiveHeroes[].ParagonPath (Type: String)
Project.InactiveHeroes[].EpicDestiny (Type: String)
Project.InactiveHeroes[].PowerSource (Type: String)
Project.InactiveHeroes[].Role (Type: HeroRoleType)
Project.InactiveHeroes[].CombatData (Type: CombatData)
Project.InactiveHeroes[].HP (Type: Int32)
Project.InactiveHeroes[].AC (Type: Int32)
Project.InactiveHeroes[].Fortitude (Type: Int32)
Project.InactiveHeroes[].Reflex (Type: Int32)
Project.InactiveHeroes[].Will (Type: Int32)
Project.InactiveHeroes[].InitBonus (Type: Int32)
Project.InactiveHeroes[].PassivePerception (Type: Int32)
Project.InactiveHeroes[].PassiveInsight (Type: Int32)
Project.InactiveHeroes[].Languages (Type: String)
Project.InactiveHeroes[].Effects (Type: List`1)
[COLLECTION] Project.InactiveHeroes[].Effects (Type: List`1)
Project.InactiveHeroes[].Tokens (Type: List`1)
Project.InactiveHeroes[].Info (Type: String)
Project.InactiveHeroes[].Portrait (Type: Image)
Project.Plot.Points[].Subplot.Points[].ID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Name (Type: String)
Project.Plot.Points[].Subplot.Points[].State (Type: PlotPointState)
Project.Plot.Points[].Subplot.Points[].Colour (Type: PlotPointColour)
Project.Plot.Points[].Subplot.Points[].Details (Type: String)
Project.Plot.Points[].Subplot.Points[].ReadAloud (Type: String)
Project.Plot.Points[].Subplot.Points[].Links (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Links (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Subplot (Type: Plot)
Project.Plot.Points[].Subplot.Points[].Subplot.Points (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Subplot.Points (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Subplot.AllPlotPoints (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Subplot.AllPlotPoints (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element (Type: IElement)
Project.Plot.Points[].Subplot.Points[].Element.Slots (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Slots (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].ID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card (Type: EncounterCard)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreatureID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.TemplateIDs (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.TemplateIDs (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.LevelAdjustment (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.ThemeID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.ThemeAttackPowerID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.ThemeUtilityPowerID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Drawn (Type: Boolean)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.XP (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Title (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Info (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Level (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Roles (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Roles (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Flag (Type: RoleFlag)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Leader (Type: Boolean)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Regeneration (Type: Regeneration)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Auras (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Auras (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Senses (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Movement (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Equipment (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Category (Type: CardCategory)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.HP (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Initiative (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.AC (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Fortitude (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Reflex (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Will (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].ID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Name (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Action (Type: PowerAction)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Action.Action (Type: ActionType)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Action.Trigger (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Action.SustainAction (Type: ActionType)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Action.Use (Type: PowerUseType)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Action.Recharge (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Keywords (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Condition (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Range (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Attack (Type: PowerAttack)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Attack.Bonus (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Attack.Defence (Type: DefenceType)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Description (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Details (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Damage (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.CreaturePowers[].Category (Type: CreaturePowerCategory)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.DamageModifiers (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.DamageModifiers (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Resist (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Vulnerable (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Immune (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Tactics (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Card.Skills (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].Type (Type: EncounterSlotType)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].ID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].DisplayName (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Location (Type: Point)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Location.IsEmpty (Type: Boolean)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Location.X (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Location.Y (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Visible (Type: Boolean)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Initiative (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Delaying (Type: Boolean)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Damage (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].TempHP (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Altitude (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].UsedPowers (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].UsedPowers (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Conditions (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Slots[].CombatData[].Conditions (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Slots[].XP (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.Traps (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Traps (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.SkillChallenges (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.SkillChallenges (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.CustomTokens (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.CustomTokens (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.MapID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.MapAreaID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.Notes (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.Notes (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Notes[].ID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Element.Notes[].Title (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Notes[].Contents (Type: String)
Project.Plot.Points[].Subplot.Points[].Element.Waves (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Element.Count (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Element.AllSlots (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Element.AllSlots (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Parcels (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Parcels (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Parcels[].Name (Type: String)
Project.Plot.Points[].Subplot.Points[].Parcels[].Details (Type: String)
Project.Plot.Points[].Subplot.Points[].Parcels[].Value (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Parcels[].MagicItemID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Parcels[].ArtifactID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].Parcels[].HeroID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].EncyclopediaEntryIDs (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].EncyclopediaEntryIDs (Type: List`1)
Project.Plot.Points[].Subplot.Points[].Date (Type: CalendarDate)
Project.Plot.Points[].Subplot.Points[].RegionalMapID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].MapLocationID (Type: Guid)
Project.Plot.Points[].Subplot.Points[].AdditionalXP (Type: Int32)
Project.Plot.Points[].Subplot.Points[].Subtree (Type: List`1)
[COLLECTION] Project.Plot.Points[].Subplot.Points[].Subtree (Type: List`1)
Project.NPCs[].ID (Type: Guid)
Project.NPCs[].Name (Type: String)
Project.NPCs[].Details (Type: String)
Project.NPCs[].Size (Type: CreatureSize)
Project.NPCs[].Origin (Type: CreatureOrigin)
Project.NPCs[].Type (Type: CreatureType)
Project.NPCs[].Keywords (Type: String)
Project.NPCs[].Level (Type: Int32)
Project.NPCs[].TemplateID (Type: Guid)
Project.NPCs[].Role (Type: IRole)
Project.NPCs[].Role.Type (Type: RoleType)
Project.NPCs[].Role.Flag (Type: RoleFlag)
Project.NPCs[].Role.Leader (Type: Boolean)
Project.NPCs[].Senses (Type: String)
Project.NPCs[].Movement (Type: String)
Project.NPCs[].Alignment (Type: String)
Project.NPCs[].Languages (Type: String)
Project.NPCs[].Skills (Type: String)
Project.NPCs[].Equipment (Type: String)
Project.NPCs[].Category (Type: String)
Project.NPCs[].Strength (Type: Ability)
Project.NPCs[].Strength.Score (Type: Int32)
Project.NPCs[].Strength.Modifier (Type: Int32)
Project.NPCs[].Strength.Cost (Type: Int32)
Project.NPCs[].Constitution (Type: Ability)
Project.NPCs[].Constitution.Score (Type: Int32)
Project.NPCs[].Constitution.Modifier (Type: Int32)
Project.NPCs[].Constitution.Cost (Type: Int32)
Project.NPCs[].Dexterity (Type: Ability)
Project.NPCs[].Dexterity.Score (Type: Int32)
Project.NPCs[].Dexterity.Modifier (Type: Int32)
Project.NPCs[].Dexterity.Cost (Type: Int32)
Project.NPCs[].Intelligence (Type: Ability)
Project.NPCs[].Intelligence.Score (Type: Int32)
Project.NPCs[].Intelligence.Modifier (Type: Int32)
Project.NPCs[].Intelligence.Cost (Type: Int32)
Project.NPCs[].Wisdom (Type: Ability)
Project.NPCs[].Wisdom.Score (Type: Int32)
Project.NPCs[].Wisdom.Modifier (Type: Int32)
Project.NPCs[].Wisdom.Cost (Type: Int32)
Project.NPCs[].Charisma (Type: Ability)
Project.NPCs[].Charisma.Score (Type: Int32)
Project.NPCs[].Charisma.Modifier (Type: Int32)
Project.NPCs[].Charisma.Cost (Type: Int32)
Project.NPCs[].Initiative (Type: Int32)
Project.NPCs[].HP (Type: Int32)
Project.NPCs[].AC (Type: Int32)
Project.NPCs[].Fortitude (Type: Int32)
Project.NPCs[].Reflex (Type: Int32)
Project.NPCs[].Will (Type: Int32)
Project.NPCs[].InitiativeModifier (Type: Int32)
Project.NPCs[].HPModifier (Type: Int32)
Project.NPCs[].ACModifier (Type: Int32)
Project.NPCs[].FortitudeModifier (Type: Int32)
Project.NPCs[].ReflexModifier (Type: Int32)
Project.NPCs[].WillModifier (Type: Int32)
Project.NPCs[].Regeneration (Type: Regeneration)
Project.NPCs[].Auras (Type: List`1)
[COLLECTION] Project.NPCs[].Auras (Type: List`1)
Project.NPCs[].CreaturePowers (Type: List`1)
[COLLECTION] Project.NPCs[].CreaturePowers (Type: List`1)
Project.NPCs[].CreaturePowers[].ID (Type: Guid)
Project.NPCs[].CreaturePowers[].Name (Type: String)
Project.NPCs[].CreaturePowers[].Action (Type: PowerAction)
Project.NPCs[].CreaturePowers[].Action.Action (Type: ActionType)
Project.NPCs[].CreaturePowers[].Action.Trigger (Type: String)
Project.NPCs[].CreaturePowers[].Action.SustainAction (Type: ActionType)
Project.NPCs[].CreaturePowers[].Action.Use (Type: PowerUseType)
Project.NPCs[].CreaturePowers[].Action.Recharge (Type: String)
Project.NPCs[].CreaturePowers[].Keywords (Type: String)
Project.NPCs[].CreaturePowers[].Condition (Type: String)
Project.NPCs[].CreaturePowers[].Range (Type: String)
Project.NPCs[].CreaturePowers[].Attack (Type: PowerAttack)
Project.NPCs[].CreaturePowers[].Attack.Bonus (Type: Int32)
Project.NPCs[].CreaturePowers[].Attack.Defence (Type: DefenceType)
Project.NPCs[].CreaturePowers[].Description (Type: String)
Project.NPCs[].CreaturePowers[].Details (Type: String)
Project.NPCs[].CreaturePowers[].Damage (Type: String)
Project.NPCs[].CreaturePowers[].Category (Type: CreaturePowerCategory)
Project.NPCs[].DamageModifiers (Type: List`1)
[COLLECTION] Project.NPCs[].DamageModifiers (Type: List`1)
Project.NPCs[].Resist (Type: String)
Project.NPCs[].Vulnerable (Type: String)
Project.NPCs[].Immune (Type: String)
Project.NPCs[].Tactics (Type: String)
Project.NPCs[].Image (Type: Image)
Project.NPCs[].Info (Type: String)
Project.NPCs[].Phenotype (Type: String)
Project.NPCs[].AbilityCost (Type: Int32)
Project.Library.Templates[].Name (Type: String)
Project.Library.Templates[].ID (Type: Guid)
Project.Library.Templates[].Type (Type: CreatureTemplateType)
Project.Library.Templates[].Role (Type: RoleType)
Project.Library.Templates[].Leader (Type: Boolean)
Project.Library.Templates[].Senses (Type: String)
Project.Library.Templates[].Movement (Type: String)
Project.Library.Templates[].HP (Type: Int32)
Project.Library.Templates[].Initiative (Type: Int32)
Project.Library.Templates[].AC (Type: Int32)
Project.Library.Templates[].Fortitude (Type: Int32)
Project.Library.Templates[].Reflex (Type: Int32)
Project.Library.Templates[].Will (Type: Int32)
Project.Library.Templates[].Regeneration (Type: Regeneration)
Project.Library.Templates[].Auras (Type: List`1)
[COLLECTION] Project.Library.Templates[].Auras (Type: List`1)
Project.Library.Templates[].CreaturePowers (Type: List`1)
[COLLECTION] Project.Library.Templates[].CreaturePowers (Type: List`1)
Project.Library.Templates[].CreaturePowers[].ID (Type: Guid)
Project.Library.Templates[].CreaturePowers[].Name (Type: String)
Project.Library.Templates[].CreaturePowers[].Action (Type: PowerAction)
Project.Library.Templates[].CreaturePowers[].Keywords (Type: String)
Project.Library.Templates[].CreaturePowers[].Condition (Type: String)
Project.Library.Templates[].CreaturePowers[].Range (Type: String)
Project.Library.Templates[].CreaturePowers[].Attack (Type: PowerAttack)
Project.Library.Templates[].CreaturePowers[].Description (Type: String)
Project.Library.Templates[].CreaturePowers[].Details (Type: String)
Project.Library.Templates[].CreaturePowers[].Damage (Type: String)
Project.Library.Templates[].CreaturePowers[].Category (Type: CreaturePowerCategory)
Project.Library.Templates[].DamageModifierTemplates (Type: List`1)
[COLLECTION] Project.Library.Templates[].DamageModifierTemplates (Type: List`1)
Project.Library.Templates[].Resist (Type: String)
Project.Library.Templates[].Vulnerable (Type: String)
Project.Library.Templates[].Immune (Type: String)
Project.Library.Templates[].Tactics (Type: String)
Project.Library.Templates[].Info (Type: String)
// Processing Source: The White Stag.masterplan
// Processing Source: Untitled Campaign.masterplan
Project.Decks[].ID (Type: Guid)
Project.Decks[].Name (Type: String)
Project.Decks[].Level (Type: Int32)
Project.Decks[].Cards (Type: List`1)
[COLLECTION] Project.Decks[].Cards (Type: List`1)
Project.Decks[].Cards[].CreatureID (Type: Guid)
Project.Decks[].Cards[].TemplateIDs (Type: List`1)
[COLLECTION] Project.Decks[].Cards[].TemplateIDs (Type: List`1)
Project.Decks[].Cards[].LevelAdjustment (Type: Int32)
Project.Decks[].Cards[].ThemeID (Type: Guid)
Project.Decks[].Cards[].ThemeAttackPowerID (Type: Guid)
Project.Decks[].Cards[].ThemeUtilityPowerID (Type: Guid)
Project.Decks[].Cards[].Drawn (Type: Boolean)
Project.Decks[].Cards[].XP (Type: Int32)
Project.Decks[].Cards[].Title (Type: String)
Project.Decks[].Cards[].Info (Type: String)
Project.Decks[].Cards[].Level (Type: Int32)
Project.Decks[].Cards[].Roles (Type: List`1)
[COLLECTION] Project.Decks[].Cards[].Roles (Type: List`1)
Project.Decks[].Cards[].Flag (Type: RoleFlag)
Project.Decks[].Cards[].Leader (Type: Boolean)
Project.Decks[].Cards[].Regeneration (Type: Regeneration)
Project.Decks[].Cards[].Auras (Type: List`1)
[COLLECTION] Project.Decks[].Cards[].Auras (Type: List`1)
Project.Decks[].Cards[].Senses (Type: String)
Project.Decks[].Cards[].Movement (Type: String)
Project.Decks[].Cards[].Equipment (Type: String)
Project.Decks[].Cards[].Category (Type: CardCategory)
Project.Decks[].Cards[].HP (Type: Int32)
Project.Decks[].Cards[].Initiative (Type: Int32)
Project.Decks[].Cards[].AC (Type: Int32)
Project.Decks[].Cards[].Fortitude (Type: Int32)
Project.Decks[].Cards[].Reflex (Type: Int32)
Project.Decks[].Cards[].Will (Type: Int32)
Project.Decks[].Cards[].CreaturePowers (Type: List`1)
[COLLECTION] Project.Decks[].Cards[].CreaturePowers (Type: List`1)
Project.Decks[].Cards[].CreaturePowers[].ID (Type: Guid)
Project.Decks[].Cards[].CreaturePowers[].Name (Type: String)
Project.Decks[].Cards[].CreaturePowers[].Action (Type: PowerAction)
Project.Decks[].Cards[].CreaturePowers[].Action.Action (Type: ActionType)
Project.Decks[].Cards[].CreaturePowers[].Action.Trigger (Type: String)
Project.Decks[].Cards[].CreaturePowers[].Action.SustainAction (Type: ActionType)
Project.Decks[].Cards[].CreaturePowers[].Action.Use (Type: PowerUseType)
Project.Decks[].Cards[].CreaturePowers[].Action.Recharge (Type: String)
Project.Decks[].Cards[].CreaturePowers[].Keywords (Type: String)
Project.Decks[].Cards[].CreaturePowers[].Condition (Type: String)
Project.Decks[].Cards[].CreaturePowers[].Range (Type: String)
Project.Decks[].Cards[].CreaturePowers[].Attack (Type: PowerAttack)
Project.Decks[].Cards[].CreaturePowers[].Attack.Bonus (Type: Int32)
Project.Decks[].Cards[].CreaturePowers[].Attack.Defence (Type: DefenceType)
Project.Decks[].Cards[].CreaturePowers[].Description (Type: String)
Project.Decks[].Cards[].CreaturePowers[].Details (Type: String)
Project.Decks[].Cards[].CreaturePowers[].Damage (Type: String)
Project.Decks[].Cards[].CreaturePowers[].Category (Type: CreaturePowerCategory)
Project.Decks[].Cards[].DamageModifiers (Type: List`1)
[COLLECTION] Project.Decks[].Cards[].DamageModifiers (Type: List`1)
Project.Decks[].Cards[].Resist (Type: String)
Project.Decks[].Cards[].Vulnerable (Type: String)
Project.Decks[].Cards[].Immune (Type: String)
Project.Decks[].Cards[].Tactics (Type: String)
Project.Decks[].Cards[].Skills (Type: String)
